Spooky: Difference between revisions
imported>Seahenar →From Effects: +Boilermade |
imported>Gorillo m adding 'Space needle' to the list |
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*[[Bonestabber]] (Serious) (+3) | *[[Bonestabber]] (Serious) (+3) | ||
*[[jungle drum]] (So-So) (+2) | *[[jungle drum]] (So-So) (+2) | ||
*[[space needle]] (So-so) (+2) | |||
*[[broken sword]] (Slight) (+1) | *[[broken sword]] (Slight) (+1) | ||
*[[titanium assault umbrella]] (Slight) (+1) | *[[titanium assault umbrella]] (Slight) (+1) |
Revision as of 19:59, 25 May 2014

Spooky is one of the five main elements that can be found in the Kingdom. Damage from this element is called spooky damage. Some rooms in The Daily Dungeon allow you to pass without receiving damage if you have spooky resistance.
Mechanics
- Spooky does double damage against monsters with a type of sleaze or cold.
- Spooky does a total of 1 damage against monsters with a type of spooky.
- Spooky does normal damage against monsters with any other element type.
- Spooky monsters take double damage from hot and stench attacks.
Resistance
From Equipment
The following items give spooky resistance when equipped:
Hats:
- corrosive cowl (Stupendous) (+4)
- antique helmet (Serious) (+3)
- bonedanna (Serious) (+3)
- hardened slime hat (Serious) (+3)
- orange peel hat (Serious) (+3)
- toy space helmet (Serious) (+3)
- All-Hallow's Steve's fright wig (So-So) (+2)
- Crown of Thrones with Bulky Buddy Box, Exotic Parrot, Holiday Log, Pet Rock, or Toothsome Rock enthroned (So-So) (+2)
- lihc face (So-So) (+2)
- makeshift turban (So-So) (+2)
- orange traffic cone (So-So) (+2)
- spooky hockey mask (So-So) (+2)
- clingfilm cap (Slight) (+1)
- clockwork hat (Slight) (+1)
- Crimbo hat (Slight) (+1)
- helm of the white knight (Slight) (+1)
- Tropical Crimbo Hat (Slight) (+1)
Back:
- palm-frond cloak (Slight) (+1)
Shirts:
- Hodgman's disgusting technicolor overcoat (Superhuman) (+5)
- Radio Free Jersey (Serious) (+3)
- shark jumper (Serious) (+3)
- bat-ass leather jacket (Slight) (+1)
- gnauga hide vest (Slight) (+1)
Weapons:
- Bonestabber (Serious) (+3)
- jungle drum (So-So) (+2)
- space needle (So-so) (+2)
- broken sword (Slight) (+1)
- titanium assault umbrella (Slight) (+1)
Off-hand:
- Scepter of Loathing (Superhuman) (+5)
- Dallas Dynasty Falcon Crest shield (Superhuman) (+5)
- six-rainbow shield (Serious) (+3)
- battered hubcap (So-So) (+2)
- coffin lid (Slight) (+1)
- Loathing Legion pizza stone (Slight) (+1)
- polyalloy shield (Slight) (+1)
Pants:
- Greatest American Pants with Super Structure activated (Superhuman) (+5)
- hardened slime pants (Serious) (+3)
- scale-mail underwear (Serious) (+3)
- Ol' Scratch's ol' britches (Serious) (+3) (Saucerors only)
- Oscus's dumpster waders (Serious) (+3) (Pastamancers only)
- tighty whiteys (So-So) (+2)
- duct tape dockers (Slight) (+1)
- dungeoneer's dungarees (Slight) (+1)
- snailmail breeches (Slight) (+1)
Accessories:
- rainbow pearl earring (Sublime) (+9)
- Pocket Square of Loathing (Superhuman) (+5)
- Earring of Fire (Serious) (+3)
- hardened slime belt (Serious) (+3)
- Nose Ring of Putrescence (Serious) (+3)
- plexiglass pinky ring (Serious) (+3)
- glowing red eye (So-So) (+2)
- Pokëmann figurine: Nothing (So-So) (+2)
- spark plug earring (So-So) (+2)
- gray bow tie (Slight) (+1)
- monstrous monocle (Slight) (+1)
The following outfits give (additional) spooky resistance when fully equipped:
Outfits:
- Slimesuit (Serious) (+3)
- Primitive Radio Duds (Slight) (+1)
From Effects
The following effects give spooky resistance when active:
- Hyphemariffic (Sublime) (+9)
- You Can Taste the Darkness (Sublime) (+9)
- Boilermade (Superhuman) (+5)
- Educated (Kinda) (Superhuman) (+5)
- Rolando's Rondo of Resisto (Superhuman) (+5)
- Rainbow Bright (Serious) (+3)
- Cupshotten (So-So) (+2)
- Elemental Saucesphere (So-So) (+2)
- Oiled-Up (So-So) (+2)
- Protection from Bad Stuff (So-So) (+2)
- Red Door Syndrome (So-So) (+2)
- Sappy Blood (So-So) (+2)
- Side Affectation (So-So) (+2)
- Spooky Demeanor (So-So) (+2)
- Spooky Flavor (So-So) (+2)
- Astral Shell (Slight) (+1)
- Batigue (Slight) (+1)
- Eye of the Lihc (Slight) (+1)
- Hombre Muerto Caminando (Slight) (+1)
- Spookypants (Slight) (+1)
- Well-Oiled (Slight) (+1)
From Passive Skills
The following passive skill gives spooky resistance:
- Cold-Blooded Fearlessness (So-So) (+2)
From House Furnishings
The following bed gives spooky resistance as long as it is installed in your dwelling:
- comfy coffin (So-So) (+2)
- Lazybones™ recliner (So-So) (+2)
From Familiars
The following familiar gives spooky resistance as long as it is your active familiar:
- Exotic Parrot (Slight (+1), 9-28 lbs) (So-So (+2), 29-48 lbs) (Serious (+3), 49+ lbs)
Damage
Given From Effects
The following effects allow you to deal additional spooky damage:
- Aykrophobia (+20)
- Benetton's Medley of Diversity (+15)
- Bloody Bloody Bloody! (+50)
- Bone Homie (10-20 each round)
- Bonelording (+20)
- Candied Skeleton (+10)
- Cold, Dead Hands (+40)
- Creepypasted (+50)
- Deadly Lampblade (+75)
- Dirge of Dreadfulness (+12, +12 damage to spooky spells)
- Freaked Out (+10)
- Frosty the Hitman (+0-2)
- Juiced and Jacked (+10)
- Kiss of the Black Fairy (+2*level of drunkenness)
- Scarysauce (2-10)
- Slimed (+20)
- Snarl of the Timberwolf (+10)
- Spirit of Wormwood
- Spooky Demeanor (+10)
- Spooky Weapon (+3)
- Spookyform
- You Can Taste the Darkness (+100)
Given From Spells
The following spells always deal spooky damage:
- Creepy Lullaby
- Fearful Fettucini
- Feast on Carrion
- Raise Backup Dancer
- Silent Slam
- Silent Slice
- Silent Squirt
- Spectral Snapper
- Spooky Breath
- Tango of Terror
- Zombo's Visage
These Pastamancer spells may be any element:
Using Flavour of Magic and casting Spirit of Wormwood will set these pasta spells to spooky damage. Otherwise, element is determined randomly.
The Pastamancer spell Weapon of the Pastalord will deal half physical and half elemental damage if tuned to a specific element.
Additionally, Dirge of Dreadfulness increases the damage of spooky spells only.
Given From Items
The following items deal spooky damage when used...
- cursed cannonball (special)
- cursed voodoo skull (special)
- cursed dirty joke scroll (special)
- frightful feather (80-120)
- grouchy restless spirit (40-45)
- possessed tomato (6-8)
- Zombo's empty eye (150-200) (usable once every 50 adventures)
...or equipped:
- 17-ball (+10)
- 3-ball (+5)
- ant sickle (10-12)
- bloody clown pants (+3)
- bone flute (+11)
- Bonestabber (+10)
- Cerebral Crossbow (+3)
- clownskin buckler (+3)
- clownskin harness (+2)
- corrosive cowl (+30)
- disembodied smile (+2)
- flypaper staff (+3)
- goulauncher (+5)
- grave robbing shovel (+3)
- Iiti Kitty phone charm (+15)
- lupine sword (+9, or +18 when the snarling wolf shield is also equipped)
- malevolent medallion (+10)
- Microplushie: Gothochondria (+2)
- mummy mask (+12)
- obsidian dagger (+3)
- rusty grave robbing shovel (+5)
- shuddersword (+5)
- skeleton bone (+1)
- skeleton skis (+5)
- spiked femur (+6)
- spooky bicycle chain (+5)
- spooky bindle (+25)
- spooky glove (+5)
- spooky hockey mask (+3)
- Spooky Putty ball (+10)
- spooky staff (+2)
- spooky stick (+2)
- Staff of the Midnight Snack (+10-15 when jiggled)
- steaming evil (+6)
- stolen necklace (+5)
- Sword of Dark Omens (+3)
- tiny plastic Felonia (+5)
- tiny plastic protector spectre (+10)
- The Ring (+40)
- tiny plastic four-shadowed mime (+50)
- tiny plastic spiderbugbear (+5)
- wad of Crovacite (+5)
- yohohoyo (+1)
- Zombo's shield (+30) (Turtle Tamers only)
The following items add additional spooky damage to spooky spells when used or equipped:
- 3-ball (+5)
- black catseye marble (+75)
- Choker of the Ultragoth (+40)
- cursed ring finger ring (+30)
- foon of fearfulness (+8)
- jet bennie marble (+55)
- Spooky Putty snake (+20)
- Staff of the Midnight Snack (+10)
- The Necbromancer's Hat (+30)
- The Necbromancer's Stein (+30)
- tiny plastic four-shadowed mime (+50)
Having Necrotelicomnicon or The Necbromancer's Stein equipped in the off-hand will change the element of all Pastamancer combat spells (with the exception of Weapon of the Pastalord and Fearful Fettucini) to spooky when equipped.
Given From Outfits
The following outfits allow you to deal additional spooky damage when equipped:
- Grimy Reaper's Vestments (100 to both Weapon and Spell Damage)
Given From Familiars
The following familiars deal spooky damage:
- Grue
- Jill-O-Lantern
- Knob Goblin Organ Grinder
- Misshapen Animal Skeleton
- Spooky Gravy Fairy
- Spooky Pirate Skeleton
- Underworld Bonsai
- Wereturtle
Received From Items
The following items deal spooky damage to the player when used:
- dire fudgesicle (1)
- container of Spooky Putty and its derivatives (5%)
- scroll of ancient forbidden unspeakable evil (5-6)
Received From Monsters
The following are spooky monsters and usually deal spooky damage:
- annoying spooky gravy fairy
- banshee librarian
- chalkdust wraith
- creepy clown
- diving belle
- drowned sailor
- empty suit of armor
- floating platter of hors d'oeuvres
- ghost miner
- ghostly pickle factory worker
- malevolent hair clog
- remains of a jilted mistress
- scary clown
- skeletal cat
- skeletal hamster
- skeletal monkey
- skullery maid
- spooky mummy
- spooky vampire
- swarm of scarab beatles
- tapdancing skeleton
- toilet papergeist
- tomb servant
- undead elbow macaroni
- zombie waltzers
- All monsters in The Cyrpt
- All monsters at The Misspelled Cemetary (excluding grave rober)
- All monsters in The Spooky Gravy Barrow
The following are not spooky monsters but occasionally deal spooky damage:
- ancient protector spirit
- béarnaise zombie
- bow-making mummy
- CH Imp
- Cookie-baking Thing from Beyond Time
- confused goth music student
- gift-wrapping vampire
- ghastly organist
- knight (Snake)
- knight (Wolf)
- Really Interesting Wallpaper
- skeletal reindeer
- skullbat
- The Temporal Bandit
- Trippy Floating Head (Casey Kasem)
- Trippy Floating Head (Grand Moff Tarkin)
- War Hippy Windtalker