Turtle Taming/Old

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This content has been retired and is no longer available in game.

This page is meant as an archive of the old Turtle Taming page prior to the July 16, 2014 update. See that page for current information.

Turtle Tamers have the ability to find and tame various turtles, which in turn provide items, familiars and buffs. The Eau de Tortue effect is always required to find a turtle in a zone. Higher level turtles also require a turtling rod or Flail of the Seven Aspects equipped and possibly a Grinning Turtle or Syncopated Turtle as your active familiar.

  • Finding a turtle does not consume an adventure.
  • You can only find one turtle for every dose of turtle pheromones.
  • If you have a Garter of the Turtle Poacher (not necessarily equipped), the pheromones will give you 5 turns of Eau de Tortue, and the turtle will appear after 2 to 4 turns have been spent (that is, with 1 to 3 turns of the effect remaining).
  • Without the Garter, the turtle will appear after 0 to 7 turns have been spent (that is, with 3 to 10 turns of the effect remaining).
  • If you are not properly equipped for taming at the moment when the turtle would have appeared, you miss the turtle.
  • The Eau de Tortue effect cannot be removed (except by ascending), to prevent taming more than one turtle every 5 or 10 turns.
  • Clover Adventures do not override taming, but some Wandering monsters may.
  • Adventures lower than what you are capable of will still occur. For example, you can still get a blue shell with a turtling rod in your hand.

Low Level Turtles

Turtle Location Adventure Use

ancient turtle shell
The Limerick Dungeon Nantucket Snapper
ancient turtle shell helmet

ancient turtle shell powder

blue shell
8-Bit Realm (Retired) (a.k.a. The Inexplicable Door) Blue Monday
blue pixel (1-3)

white pixel (1-3)

bottlecap turtle
The Cola Wars Battlefield, Cola Wars Battlefield (Cloaca Uniform), Cola Wars Battlefield (Dyspepsi Uniform) Capital!
bubblewrap bottlecap turtleban

box turtle
The "Fun" House Boxed In
cardboard box turtle

furry green turtle
The Degrassi Knoll
(Restroom, Bakery, Gym, and Garage)
A Rolling Turtle Gathers No Moss
furry green earmuffs

knobby helmet turtle
Outskirts of Cobb's Knob C'mere, Little Fella
knobby kneepads

samurai turtle
The Haiku Dungeon Turtle in peril
samurai turtle helmet

sewer turtle
The Sleazy Back Alley No Man, No Hole
sebaceous shield

skeletortoise
The Haunted Conservatory Turtles of the Universe
reinforced furry underpants

sleeping wereturtle
The Spooky Forest
Sleeping wereturtles have a limit of 1-3 per ascension.
O Turtle Were Art Thou Familiar

soup turtle
The Haunted Pantry Kick the Can
soup-chucks

torquoise
South of The Border Jewel in the Rough
torquoise ring

turtle wax

The Arrrboretum, Batrat and Ratbat Burrow, Beanbat Chamber, The Boss Bat's Lair, The Bugbear Pen, Cobb's Knob Kitchens, Cobb's Knob Treasury, The Dire Warren, Drunken Stupor, Entryway, Guano Junction, Harem, The Haunted Billiards Room, The Haunted Kitchen, The Hidden Temple, An Incredibly Strange Place (Bad Trip), The Misspelled Cemetary (Pre-Cyrpt), The Mouldering Mansion, Mt. Molehill, Nemesis Cave, Noob Cave, Outskirts of Camp Logging Camp, St. Sneaky Pete's Day Stupor, The Poker Room, The Rogue Windmill, The Roulette Tables, The Stately Pleasure Dome, Tower Ruins, The Yuletide Bonfire

Puttin' it on Wax
turtle wax shield

turtle wax helmet

turtle wax greaves

Mid Level Turtles

All turtles in this tier require you to have a turtling rod or Flail of the Seven Aspects equipped.

Turtle Location Adventure Use

dueling turtle
Whitey's Grove Duel Nature
dueling banjo

grinning turtle
Orcish Frat House
Grinning turtles have a limit of 3 per ascension.
The Horror... Familiar

padded tortoise
Barrrney's Barrr Like That Time in Tortuga Shield

snailmail bits (2-4)
The Outer Compound Allow 6-8 Weeks For Delivery
snailmail coif

snailmail breeches

snailmail hauberk

syncopated turtle
The Hippy Camp
Syncopated turtles have a limit of 3 per ascension.
Turtles All The Way Around Familiar

tortoboggan
The eXtreme Slope More eXtreme Than Usual
tortoboggan shield

turtlemail bits (3-5)
A-boo Peak, Camp Logging Camp, Cobb's Knob Laboratory, The Dark Elbow of the Woods, The Dark Heart of the Woods, The Dark Neck of the Woods, The Defiled Alcove, The Defiled Cranny, The Defiled Niche, The Dungeons of Doom, The Enormous Greater-Than Sign, The Goatlet, The Haunted Library, The Haunted Ballroom, The Haunted Bathroom, The Haunted Bedroom, The Haunted Storage Room, The Haunted Nursery, The Haunted Laboratory, An Incredibly Strange Place (Mediocre Trip), Itznotyerzitz Mine, The Knob Shaft, Lair of the Ninja Snowmen, Menagerie Level 1, Menagerie Level 2, Menagerie Level 3, The Misspelled Cemetary (Post-Cyrpt), The Obligatory Pirate's Cove, Oil Peak, The Road to the White Citadel, The Spooky Gravy Barrow, Pandamonium Slums, Thugnderdome, Twin Peak, The Valley of Rof L'm Fao Never Break the Chain
turtlemail coif

turtlemail breeches

turtlemail hauberk

High Level Turtles

All turtles in this tier require you to have a turtling rod or Flail of the Seven Aspects equipped and to have a Grinning Turtle or Syncopated Turtle as your active familiar.

Turtle Location Adventure Use

ballast turtle
The Sea (Any zone) (also requires the fishy effect)
Can only acquire 3 per day.
Silent Strolling
Oxygenated Blood
(20 Adv)

boxcar turtle
The Ancient Hobo Burial Ground, Burnbarrel Blvd., Exposure Esplanade, The Heap, Hobopolis Town Square, A Maze of Sewer Tunnels, The Purple Light District (all the zones of Hobopolis) Training Day several other tamed turtles
or
10 of a random item

hedgeturtle
The Arid, Extra-Dry Desert (Dehydrated), The Arid, Extra-Dry Desert (Ultrahydrated), The Back 40, The Barn, The Battlefield (Frat Warrior Fatigues), The Battlefield (War Hippy Fatigues), Belowdecks, The Black Forest, The Castle in the Clouds in the Sky, El Vibrato Island, The F'c'le, The Feeding Chamber, The Guards' Chamber, The Hatching Chamber, The Hippy Camp (Bombed Back to the Stone Age), The Hidden City, The Hippy Camp (Verge of War), The Hole in the Sky, The Icy Peak, An Incredibly Strange Place (Great Trip), The Junkyard (Post-War), McMillicancuddy's Farm (Post-War), The Middle Chamber, The Mine Foremens' Office, Near an Abandoned Refrigerator, Next to that Barrel with Something Burning in it, An Oasis, The Orcish Frat House (Bombed Back to the Stone Age), Orcish Frat House (Verge of War), The Other Back 40, Out By that Rusted-Out Car, Over Where the Old Tires Are, The Palindome, The Penultimate Fantasy Airship, The Pond, The Poop Deck, The Queen's Chamber, The Hidden City (zone), Sonofa Beach, The Themthar Hills, The Upper Chamber, The Haunted Wine Cellar (Northwest), The Haunted Wine Cellar (Northeast), The Haunted Wine Cellar (Southwest), The Haunted Wine Cellar (Southeast) Don't Be Alarmed, Now
spiky turtle helmet

spiky turtle shield

spiky turtle shoulderpads

painted turtle
The Haunted Gallery Cleansing your Palette
painted shield