Negative Status Attacks: Difference between revisions

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Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you.
Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you.


{| cellpadding="3" cellspacing="0" border="1px" class="sorttable"
__TOC__
==Regular Negative Status Effects==
These, unlike the effects from [[Dreadsylvania]], all can be removed with a soak in the [[hot tub]]. Originally "removed by hot tub" was one definitive way to tell ''negative'' effects from ''positive'' ones. The [[Naughty Sorceress]] removes all positive effects at the start of that fight, but not negative ones. Most [[:category:Effects|effects]], positive or negative and all of these attack effects, can be removed with {{plural|soft green echo eyedrop antidote}}.
 
{| cellpadding="3" cellspacing="0" border="1px" class="sortable"
|- | style="background-color: #EFEFEF"
|- | style="background-color: #EFEFEF"
! Monster !! Effect source !! Effect !! Duration
! Monster !! Effect source !! Effect !! Duration
Line 9: Line 13:
| [[acid blob]] || Successful Attack || [[Corroded Weapon]] || 5 Turns
| [[acid blob]] || Successful Attack || [[Corroded Weapon]] || 5 Turns
|-
|-
| [[Anemone combatant]] || Player is Hit || [[Majorly Poisoned]] || 10 Turns
| [[anemone combatant]] || Player is Hit || [[Majorly Poisoned]] || 10 Turns
|-
|-
| [[apathetic lizardman]] || Successful Attack || [[Apathy]] || 10 Turns
| [[apathetic lizardman]] || Successful Attack || [[Apathy]] || 10 Turns
|-
| [[beelephant]]|| Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
|-
|-
| [[big creepy spider]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
| [[big creepy spider]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
Line 17: Line 23:
| [[black adder]] || Specific Hit Message || [[Really Quite Poisoned]] || 5 Turns
| [[black adder]] || Specific Hit Message || [[Really Quite Poisoned]] || 5 Turns
|-
|-
| [[black widow]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns
| [[black widow]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[BRICKO python (monster)|BRICKO python]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[coal snake]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
|-
| [[completely different spider]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
| [[completely different spider]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
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|-
|-
| [[decent lumberjack]] || Player is Hit || [[Axe Wound]] || 10 Turns
| [[decent lumberjack]] || Player is Hit || [[Axe Wound]] || 10 Turns
|-
| [[diamondback rattler]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
|-
| [[disease-in-the-box]] || Player is Hit || [["The Disease"]] || 5 Turns
| [[disease-in-the-box]] || Player is Hit || [["The Disease"]] || 5 Turns
|-
|-
| [[dodecapede]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
| [[dodecapede]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
|-
| [[druid plants]] || Start of combat  || [[Really Quite Poisoned]] || 1 Turn
|-
|-
| [[Elite Beer Bongadier]] || Special Move || [[Beer in Your Shoes]] || 5 Turns
| [[Elite Beer Bongadier]] || Special Move || [[Beer in Your Shoes]] || 5 Turns
|-
|-
| [[empty suit of armor]] || Player is Hit || [[Tetanus]] || 10 Turns
| [[empty suit of armor]] || Player is Hit || [[Tetanus]] || 10 Turns
|-
| [[frontwinder]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[giant octopus]] || Critical Hit || [[Temporary Blindness]] || 10 Turns
|-
|-
| [[grave rober zmobie]] || Player is Hit || [[Half-Eaten Brain]] || 5 Turns
| [[grave rober zmobie]] || Player is Hit || [[Half-Eaten Brain]] || 5 Turns
Line 42: Line 60:
|-
|-
| [[Green Ops Soldier]] || Special Move || [[Light-Headed]] || 1 Turn
| [[Green Ops Soldier]] || Special Move || [[Light-Headed]] || 1 Turn
|-
| [[grey goo squiggle]] || Player is Hit || [[Really Quite Poisoned]] || 1 Turn
|-
| [[grey goo triangle]] || Player is Hit || [[Goo Vibrations]] || 1 Turn
|-
| [[Hamlet]] || Specific Hit Message || [[A Little Bit Poisoned]] || 10 Turns
|-
|-
| [[jamfish]] || Player is Hit || [[Majorly Poisoned]] || 10 Turns
| [[jamfish]] || Player is Hit || [[Majorly Poisoned]] || 10 Turns
|-
| [[licorice snake]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
|-
| [[lumberjack supervisor]] || Player is Hit || [[Axe Wound]] || 10 Turns
| [[lumberjack supervisor]] || Player is Hit || [[Axe Wound]] || 10 Turns
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|-
|-
| [[mayonnaise wasp]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
| [[mayonnaise wasp]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
|-
| [[The Mastermind]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns
|-
|-
| [[mind flayer]] || Player is Hit || [[Confused]] || 10 Turns
| [[mind flayer]] || Player is Hit || [[Confused]] || 10 Turns
Line 64: Line 92:
|-
|-
| [[Neptune flytrap]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
| [[Neptune flytrap]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[one of Doctor Weirdeaux's creations]] (cobra head) || Start of combat || [[A Little Bit Poisoned]] || 10 Turns
|-
| [[one of Doctor Weirdeaux's creations]] (goat head) || Start of combat || [[Konked on the Head]] || 1 Turn
|-
| [[one of Doctor Weirdeaux's creations]] (gorilla head) || Start of combat || [[Flattened]] || 1 Turn
|-
| [[one of Doctor Weirdeaux's creations]] (pufferfish head) || Start of combat || [[Partially Paralyzed]] || 1 Turn
|-
| [[one of Doctor Weirdeaux's creations]] (scorpion butt) || Each round || [[A Little Bit Poisoned]] || 3 Turns
|-
| [[one of Doctor Weirdeaux's creations]] (spider butt) || Each round || [[Webbed]] || 1 Turn
|-
|-
| [[Panty Raider Frat Boy]] || Special Move || [[Strangulated]] || 1 Turn
| [[Panty Raider Frat Boy]] || Special Move || [[Strangulated]] || 1 Turn
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|-
|-
| [[Quantum Mechanic]] || Player is Hit || [[Teleportitis]] || 10 Turns
| [[Quantum Mechanic]] || Player is Hit || [[Teleportitis]] || 10 Turns
|-
| [[Richard X]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
|-
| [[Skeezy the Jug Rat]] || Critical Hit || [[Tetanus]] || 10 Turns
|-
|-
| [[Spectral Jellyfish]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns
| [[Spectral Jellyfish]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns
|-
| [[spider conspirator]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
|-
| [[spider-goblin conspirator]]|| Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
|-
| [[spider-legged witch's hut]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[Stephen Spookyraven]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns
|-
| [[stone temple pirate]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns
|-
| [[swamp beaver lumberjack]] || Critical Hit || [[Stumpy]] || 10 Turns
|-
|-
| [[swamp skunk]] || Critical Hit || [[Skunkulated]] || 10 Turns
| [[swamp skunk]] || Critical Hit || [[Skunkulated]] || 10 Turns
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| [[swarm of mutant fire ants]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns
| [[swarm of mutant fire ants]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns
|-
|-
| [[tribal goblin]] || Special Move || [[Somewhat Poisoned]] || 10 Turns
| [[tomb asp]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
|-
| [[toxic beastie]] || Critical Hit || [[Temporary Blindness]] || 10 Turns
|-
| [[tribal goblin]] || Critical Hit || [[Somewhat Poisoned]] || 10 Turns
|-
|-
| [[trophyfish]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns
| [[trophyfish]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns
|-
|-
| [[tomb asp]] || Player is Hit || [[Really Quite Poisoned]] || 10 Turns
| [[void guy]] || Start of combat || [[Drained]] || 1 Turn
|-
| [[Wa%playername/lowercase%]]|| Start of Combat || [[Half-Sized]] || 1 Turn
|-
|-
| [[War Frat Elite Wartender]] || Special Move || [[Easily Embarrassed]] || 10 Turns
| [[War Frat Elite Wartender]] || Special Move || [[Easily Embarrassed]] || 10 Turns
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|-
|-
| [[War Hippy Elder Shaman]] || Special Move || [[Flared Nostrils]] || 10 Turns
| [[War Hippy Elder Shaman]] || Special Move || [[Flared Nostrils]] || 10 Turns
|-
| [[High-Ranking Warbear Officer|Warbear toxin]] [[Warbear Officer|processing drone]] || Each round || [[Really Quite Poisoned]] || 1-3 Turns
|-
| [[wasp in a wig]]|| Player is hit || [[A Little Bit Poisoned]] || 10 Turns
|-
|-
| [[whitesnake]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
| [[whitesnake]] || Player is Hit || [[A Little Bit Poisoned]] || 10 Turns
|-
|-
| [[Zmobie_(monster)|zmobie]] || Player is Hit || [[Half-Eaten Brain]] || 5 Turns
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Bad Haircut]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Bruised]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Half-Blooded]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Half-Drained]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Hypnotized]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Relaxed Muscles]] || 1 Turn
|-
| [[X-32-F Combat Training Snowman]] || Start of combat || [[Snowballed]] || 1 Turn
|-
| [[zmobie_(monster)|zmobie]] || Player is Hit || [[Half-Eaten Brain]] || 5 Turns
|-
|-
| [[zombie waltzers]] || Player is Hit || [[Half-Eaten Brain]] || 10 Turns
| [[zombie waltzers]] || Player is Hit || [[Half-Eaten Brain]] || 10 Turns
|}
|}


There are certain pieces of equipment which can prevent these effects from being inflicted 75% of the time:
==Prevention Equipment & Potions==
There are certain pieces of equipment which can prevent the regular effects from being inflicted 75% of the time:
*[[ancient stone head]]
*[[ancient stone head]]
*[[Apriling band helmet]]
*[[Belt of Loathing]]
*[[Belt of Loathing]]
*[[crusty hula hoop]]
*[[crusty hula hoop]]
*[[furry yam buckler]]
*[[giant pinky ring]]
*[[giant pinky ring]]
*[[gold wedding ring]]
*[[gold wedding ring]]
*[[hazmat helmet]]
*[[Kelflar vest]]
*[[meteorite guard]]
*[[moss marlinspike]]
*[[Protects-Your-Junk]]


Equipping multiple sources of protection will not increase their effect; having a giant pinky ring and an ancient stone head equipped, for example, will still only block 75% of status attack.
Equipping multiple sources of protection will not increase their effect; having a giant pinky ring and an ancient stone head equipped, for example, will still only block 75% of status attack.
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:There's a tingling in your {{part}}, but the feeling passes.
:There's a tingling in your {{part}}, but the feeling passes.
:You get a little queasy, but the feeling quickly passes.
:You get a little queasy, but the feeling quickly passes.
The [[Ancient medicinal herbs]] prevent all negative status effects 100% of the time.


The [[bezoar ring]] prevents all poison effects 100% of the time.
The [[bezoar ring]] prevents all poison effects 100% of the time.


There are a few attacks that are positive, and are listed here for inclusiveness only. Unlike the effects listed above, they cannot be removed with [[all-purpose cleaner]].
==Dreadsylvania Status Effects==
Monsters in the [[Clan Basement|Clan Dungeon]] [[Dreadsylvania]] have harder-to-remove negative status effects. The [[Hot Dreadsylvanian cocoa]], an [[The Terrified Eagle Inn|NPC store item]] costing one [[Freddy Kruegerand]], will remove these.
 
The effects named "Curse of <Attribute>" can be blocked with the [[Protects-Your-Junk]] accessory. When the curse is blocked the following is shown:
:Your underwear shifts uncomfortably, preventing the curse from taking hold.
 
The duration of each effect is determined by the number of [[kisses]] earned per fight in that zone, which in turn is determined by the number of elements banished. In the following table, K is equal to the number of kisses earned per fight.
 
{|cellpadding="3" cellspacing="0" border="1px" class="sortable"
|- style="background-color: #EFEFEF"
! Source monster
! Condition
! Effect
! Duration
|-
| spooky monsters || Start of combat || [[Curse of Clumsiness]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Dullness]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Exposure]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Forgetfulness]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Hollownesss]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Impotence]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Loneliness]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Misfortune]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Sluggishness]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Vulnerability]] || (K-1) Turns
|-
| spooky monsters || Start of combat || [[Curse of Weakness]] || (K-1) Turns
|-
| ghosts || Player is Hit || [[Touched by a Ghost]] ||  (K-1) Turns
|-
| cold monsters || Start of combat || [[Chilled to the Bone]] ||  K Turns
|-
| stench monsters || Player is Hit  || [[Nauseated]] || K Turns
|}
 
==Positive Status Effects==
There are a few attacks that are positive, and are listed here for inclusiveness only. Unlike the effects listed above, they cannot be removed with [[all-purpose cleaner]]. (Some people consider the -ML of [[Fearless]] a negative attribute, but the game does not.)


{| cellpadding="3" cellspacing="0" border="1px" class="sorttable"
{| cellpadding="3" cellspacing="0" border="1px" class="sortable"
|- | style="background-color: #EFEFEF"
|- | style="background-color: #EFEFEF"
! Monster !! Effect source !! Effect !! Duration
! Monster !! Effect source !! Effect !! Duration

Latest revision as of 20:34, 19 February 2025

Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you.

Regular Negative Status Effects

These, unlike the effects from Dreadsylvania, all can be removed with a soak in the hot tub. Originally "removed by hot tub" was one definitive way to tell negative effects from positive ones. The Naughty Sorceress removes all positive effects at the start of that fight, but not negative ones. Most effects, positive or negative and all of these attack effects, can be removed with soft green echo eyedrop antidotes.

Monster Effect source Effect Duration
7-Foot Dwarf Foreman Special Move Grilled 5 Turns
acid blob Successful Attack Corroded Weapon 5 Turns
anemone combatant Player is Hit Majorly Poisoned 10 Turns
apathetic lizardman Successful Attack Apathy 10 Turns
beelephant Player is Hit A Little Bit Poisoned 10 Turns
big creepy spider Player is Hit Hardly Poisoned at All 10 Turns
black adder Specific Hit Message Really Quite Poisoned 5 Turns
black widow Player is Hit Really Quite Poisoned 10 Turns
BRICKO python Player is Hit Really Quite Poisoned 10 Turns
coal snake Player is Hit Really Quite Poisoned 10 Turns
completely different spider Player is Hit Hardly Poisoned at All 10 Turns
conjoined zmombie Player is Hit Half-Eaten Brain 10 Turns
corpulent zobmie Player is Hit Half-Eaten Brain 5 Turns
crusty hippy Special Move Socialismydia 10 Turns
decent lumberjack Player is Hit Axe Wound 10 Turns
diamondback rattler Player is Hit Really Quite Poisoned 10 Turns
disease-in-the-box Player is Hit "The Disease" 5 Turns
dodecapede Player is Hit A Little Bit Poisoned 10 Turns
druid plants Start of combat Really Quite Poisoned 1 Turn
Elite Beer Bongadier Special Move Beer in Your Shoes 5 Turns
empty suit of armor Player is Hit Tetanus 10 Turns
frontwinder Player is Hit Really Quite Poisoned 10 Turns
giant octopus Critical Hit Temporary Blindness 10 Turns
grave rober zmobie Player is Hit Half-Eaten Brain 5 Turns
Green Ops Soldier Special Move Toad In The Hole 1 Turn
Green Ops Soldier Special Move Light-Headed 1 Turn
grey goo squiggle Player is Hit Really Quite Poisoned 1 Turn
grey goo triangle Player is Hit Goo Vibrations 1 Turn
Hamlet Specific Hit Message A Little Bit Poisoned 10 Turns
jamfish Player is Hit Majorly Poisoned 10 Turns
licorice snake Player is Hit Really Quite Poisoned 10 Turns
lumberjack supervisor Player is Hit Axe Wound 10 Turns
lumberjill Player is Hit Axe Wound 10 Turns
lumberjuan Player is Hit Axe Wound 10 Turns
magic dragonfish Player is Hit The Colors... 5 Turns
mayonnaise wasp Player is Hit A Little Bit Poisoned 10 Turns
The Mastermind Player is Hit Somewhat Poisoned 10 Turns
mind flayer Player is Hit Confused 10 Turns
Mobile Armored Sweat Lodge Special Move Light-Headed 1 Turn
mutant gila monster Player is Hit Really Quite Poisoned 5 Turns
mutant saguaro Player is Hit Really Quite Poisoned 5 Turns
Neptune flytrap Player is Hit Really Quite Poisoned 10 Turns
one of Doctor Weirdeaux's creations (cobra head) Start of combat A Little Bit Poisoned 10 Turns
one of Doctor Weirdeaux's creations (goat head) Start of combat Konked on the Head 1 Turn
one of Doctor Weirdeaux's creations (gorilla head) Start of combat Flattened 1 Turn
one of Doctor Weirdeaux's creations (pufferfish head) Start of combat Partially Paralyzed 1 Turn
one of Doctor Weirdeaux's creations (scorpion butt) Each round A Little Bit Poisoned 3 Turns
one of Doctor Weirdeaux's creations (spider butt) Each round Webbed 1 Turn
Panty Raider Frat Boy Special Move Strangulated 1 Turn
Procrastination Giant Successful Melee Attack Cunctatitis 5 Turns
Protagonist Player is Hit Temporary Amnesia 5 Turns
Protector Spectre Player is Hit Tangled Up 1 Turn
Quantum Mechanic Player is Hit Teleportitis 10 Turns
Richard X Player is Hit Hardly Poisoned at All 10 Turns
Skeezy the Jug Rat Critical Hit Tetanus 10 Turns
Spectral Jellyfish Player is Hit Somewhat Poisoned 10 Turns
spider conspirator Player is Hit Hardly Poisoned at All 10 Turns
spider-goblin conspirator Player is Hit A Little Bit Poisoned 10 Turns
spider-legged witch's hut Player is Hit Really Quite Poisoned 10 Turns
Stephen Spookyraven Player is Hit Somewhat Poisoned 10 Turns
stone temple pirate Player is Hit Hardly Poisoned at All 10 Turns
swamp beaver lumberjack Critical Hit Stumpy 10 Turns
swamp skunk Critical Hit Skunkulated 10 Turns
swarm of killer bees Player is Hit Somewhat Poisoned 10 Turns
swarm of mutant fire ants Player is Hit Really Quite Poisoned 5 Turns
tomb asp Player is Hit Really Quite Poisoned 10 Turns
toxic beastie Critical Hit Temporary Blindness 10 Turns
tribal goblin Critical Hit Somewhat Poisoned 10 Turns
trophyfish Player is Hit Really Quite Poisoned 5 Turns
void guy Start of combat Drained 1 Turn
Wa%playername/lowercase% Start of Combat Half-Sized 1 Turn
War Frat Elite Wartender Special Move Easily Embarrassed 10 Turns
War Hippy Airborne Commander Special Move All Covered In Whatsit 5 Turns
War Hippy Elder Shaman Special Move Flared Nostrils 10 Turns
Warbear toxin processing drone Each round Really Quite Poisoned 1-3 Turns
wasp in a wig Player is hit A Little Bit Poisoned 10 Turns
whitesnake Player is Hit A Little Bit Poisoned 10 Turns
X-32-F Combat Training Snowman Start of combat Bad Haircut 1 Turn
X-32-F Combat Training Snowman Start of combat Bruised 1 Turn
X-32-F Combat Training Snowman Start of combat Half-Blooded 1 Turn
X-32-F Combat Training Snowman Start of combat Half-Drained 1 Turn
X-32-F Combat Training Snowman Start of combat Hypnotized 1 Turn
X-32-F Combat Training Snowman Start of combat Relaxed Muscles 1 Turn
X-32-F Combat Training Snowman Start of combat Snowballed 1 Turn
zmobie Player is Hit Half-Eaten Brain 5 Turns
zombie waltzers Player is Hit Half-Eaten Brain 10 Turns

Prevention Equipment & Potions

There are certain pieces of equipment which can prevent the regular effects from being inflicted 75% of the time:

Equipping multiple sources of protection will not increase their effect; having a giant pinky ring and an ancient stone head equipped, for example, will still only block 75% of status attack.

When one of these items blocks a negative effect, one of these messages will be displayed:

You have an intense feeling of dread, but it quickly passes.
There's a tingling in your <bung>, but the feeling passes.
You get a little queasy, but the feeling quickly passes.

The Ancient medicinal herbs prevent all negative status effects 100% of the time.

The bezoar ring prevents all poison effects 100% of the time.

Dreadsylvania Status Effects

Monsters in the Clan Dungeon Dreadsylvania have harder-to-remove negative status effects. The Hot Dreadsylvanian cocoa, an NPC store item costing one Freddy Kruegerand, will remove these.

The effects named "Curse of <Attribute>" can be blocked with the Protects-Your-Junk accessory. When the curse is blocked the following is shown:

Your underwear shifts uncomfortably, preventing the curse from taking hold.

The duration of each effect is determined by the number of kisses earned per fight in that zone, which in turn is determined by the number of elements banished. In the following table, K is equal to the number of kisses earned per fight.

Source monster Condition Effect Duration
spooky monsters Start of combat Curse of Clumsiness (K-1) Turns
spooky monsters Start of combat Curse of Dullness (K-1) Turns
spooky monsters Start of combat Curse of Exposure (K-1) Turns
spooky monsters Start of combat Curse of Forgetfulness (K-1) Turns
spooky monsters Start of combat Curse of Hollownesss (K-1) Turns
spooky monsters Start of combat Curse of Impotence (K-1) Turns
spooky monsters Start of combat Curse of Loneliness (K-1) Turns
spooky monsters Start of combat Curse of Misfortune (K-1) Turns
spooky monsters Start of combat Curse of Sluggishness (K-1) Turns
spooky monsters Start of combat Curse of Vulnerability (K-1) Turns
spooky monsters Start of combat Curse of Weakness (K-1) Turns
ghosts Player is Hit Touched by a Ghost (K-1) Turns
cold monsters Start of combat Chilled to the Bone K Turns
stench monsters Player is Hit Nauseated K Turns

Positive Status Effects

There are a few attacks that are positive, and are listed here for inclusiveness only. Unlike the effects listed above, they cannot be removed with all-purpose cleaner. (Some people consider the -ML of Fearless a negative attribute, but the game does not.)

Monster Effect source Effect Duration
fiendish can of asparagus Player is Hit What's That Smell? 5 Turns
Ninja Snowman (Chopsticks) Specific Hit Message Fearless 10 Turns
Sub-Assistant Knob Mad Scientist Player is Hit Mad at Science 5 Turns
warwelf Player is Hit Mild Lycanthropy 10 Turns
Weremoose Special Move Lycanthropy, Eh? 10 Turns