Negative Status Attacks: Difference between revisions
imported>Volc →Regular Negative Status Effects: Added a bunch more |
imported>Volc →Prevention Equipment & Potions: furry yam buckler |
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Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you. | Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you. | ||
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|- | |- | ||
| [[Green Ops Soldier]] || Special Move || [[Light-Headed]] || 1 Turn | | [[Green Ops Soldier]] || Special Move || [[Light-Headed]] || 1 Turn | ||
|- | |||
| [[grey goo squiggle]] || Player is Hit || [[Really Quite Poisoned]] || 1 Turn | |||
|- | |||
| [[grey goo triangle]] || Player is Hit || [[Goo Vibrations]] || 1 Turn | |||
|- | |- | ||
| [[Hamlet]] || Specific Hit Message || [[A Little Bit Poisoned]] || 10 Turns | | [[Hamlet]] || Specific Hit Message || [[A Little Bit Poisoned]] || 10 Turns | ||
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| [[Richard X]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns | | [[Richard X]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns | ||
|- | |||
| [[Skeezy the Jug Rat]] || Critical Hit || [[Tetanus]] || 10 Turns | |||
|- | |- | ||
| [[Spectral Jellyfish]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns | | [[Spectral Jellyfish]] || Player is Hit || [[Somewhat Poisoned]] || 10 Turns | ||
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| [[stone temple pirate]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns | | [[stone temple pirate]] || Player is Hit || [[Hardly Poisoned at All]] || 10 Turns | ||
|- | |||
| [[swamp beaver lumberjack]] || Critical Hit || [[Stumpy]] || 10 Turns | |||
|- | |- | ||
| [[swamp skunk]] || Critical Hit || [[Skunkulated]] || 10 Turns | | [[swamp skunk]] || Critical Hit || [[Skunkulated]] || 10 Turns | ||
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| [[trophyfish]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns | | [[trophyfish]] || Player is Hit || [[Really Quite Poisoned]] || 5 Turns | ||
|- | |||
| [[void guy]] || Start of combat || [[Drained]] || 1 Turn | |||
|- | |||
| [[Wa%playername/lowercase%]]|| Start of Combat || [[Half-Sized]] || 1 Turn | |||
|- | |- | ||
| [[War Frat Elite Wartender]] || Special Move || [[Easily Embarrassed]] || 10 Turns | | [[War Frat Elite Wartender]] || Special Move || [[Easily Embarrassed]] || 10 Turns | ||
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==Prevention Equipment&Potions== | ==Prevention Equipment & Potions== | ||
There are certain pieces of equipment which can prevent the regular effects from being inflicted 75% of the time: | There are certain pieces of equipment which can prevent the regular effects from being inflicted 75% of the time: | ||
*[[ancient stone head]] | *[[ancient stone head]] | ||
*[[Apriling band helmet]] | |||
*[[Belt of Loathing]] | *[[Belt of Loathing]] | ||
*[[crusty hula hoop]] | *[[crusty hula hoop]] | ||
*[[furry yam buckler]] | |||
*[[giant pinky ring]] | *[[giant pinky ring]] | ||
*[[gold wedding ring]] | *[[gold wedding ring]] | ||
*[[hazmat helmet]] | *[[hazmat helmet]] | ||
*[[Kelflar vest]] | |||
*[[meteorite guard]] | *[[meteorite guard]] | ||
*[[moss marlinspike]] | |||
*[[Protects-Your-Junk]] | *[[Protects-Your-Junk]] | ||
Latest revision as of 20:34, 19 February 2025
Several monsters in the kingdom have attacks, or responses to attacks, which can confer undesirable effects upon you.
Regular Negative Status Effects
These, unlike the effects from Dreadsylvania, all can be removed with a soak in the hot tub. Originally "removed by hot tub" was one definitive way to tell negative effects from positive ones. The Naughty Sorceress removes all positive effects at the start of that fight, but not negative ones. Most effects, positive or negative and all of these attack effects, can be removed with soft green echo eyedrop antidotes.
Prevention Equipment & Potions
There are certain pieces of equipment which can prevent the regular effects from being inflicted 75% of the time:
- ancient stone head
- Apriling band helmet
- Belt of Loathing
- crusty hula hoop
- furry yam buckler
- giant pinky ring
- gold wedding ring
- hazmat helmet
- Kelflar vest
- meteorite guard
- moss marlinspike
- Protects-Your-Junk
Equipping multiple sources of protection will not increase their effect; having a giant pinky ring and an ancient stone head equipped, for example, will still only block 75% of status attack.
When one of these items blocks a negative effect, one of these messages will be displayed:
- You have an intense feeling of dread, but it quickly passes.
- There's a tingling in your <bung>, but the feeling passes.
- You get a little queasy, but the feeling quickly passes.
The Ancient medicinal herbs prevent all negative status effects 100% of the time.
The bezoar ring prevents all poison effects 100% of the time.
Dreadsylvania Status Effects
Monsters in the Clan Dungeon Dreadsylvania have harder-to-remove negative status effects. The Hot Dreadsylvanian cocoa, an NPC store item costing one Freddy Kruegerand, will remove these.
The effects named "Curse of <Attribute>" can be blocked with the Protects-Your-Junk accessory. When the curse is blocked the following is shown:
- Your underwear shifts uncomfortably, preventing the curse from taking hold.
The duration of each effect is determined by the number of kisses earned per fight in that zone, which in turn is determined by the number of elements banished. In the following table, K is equal to the number of kisses earned per fight.
Source monster | Condition | Effect | Duration |
---|---|---|---|
spooky monsters | Start of combat | Curse of Clumsiness | (K-1) Turns |
spooky monsters | Start of combat | Curse of Dullness | (K-1) Turns |
spooky monsters | Start of combat | Curse of Exposure | (K-1) Turns |
spooky monsters | Start of combat | Curse of Forgetfulness | (K-1) Turns |
spooky monsters | Start of combat | Curse of Hollownesss | (K-1) Turns |
spooky monsters | Start of combat | Curse of Impotence | (K-1) Turns |
spooky monsters | Start of combat | Curse of Loneliness | (K-1) Turns |
spooky monsters | Start of combat | Curse of Misfortune | (K-1) Turns |
spooky monsters | Start of combat | Curse of Sluggishness | (K-1) Turns |
spooky monsters | Start of combat | Curse of Vulnerability | (K-1) Turns |
spooky monsters | Start of combat | Curse of Weakness | (K-1) Turns |
ghosts | Player is Hit | Touched by a Ghost | (K-1) Turns |
cold monsters | Start of combat | Chilled to the Bone | K Turns |
stench monsters | Player is Hit | Nauseated | K Turns |
Positive Status Effects
There are a few attacks that are positive, and are listed here for inclusiveness only. Unlike the effects listed above, they cannot be removed with all-purpose cleaner. (Some people consider the -ML of Fearless a negative attribute, but the game does not.)
Monster | Effect source | Effect | Duration |
---|---|---|---|
fiendish can of asparagus | Player is Hit | What's That Smell? | 5 Turns |
Ninja Snowman (Chopsticks) | Specific Hit Message | Fearless | 10 Turns |
Sub-Assistant Knob Mad Scientist | Player is Hit | Mad at Science | 5 Turns |
warwelf | Player is Hit | Mild Lycanthropy | 10 Turns |
Weremoose | Special Move | Lycanthropy, Eh? | 10 Turns |