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| [[Turtle Tamer]]s have the ability to find and tame various turtles, which in turn provide items, equipment, and familiars. | | [[Turtle Tamer]]s have the ability to find and tame various turtles, which in turn provide items, equipment, and familiars. |
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| Turtle Tamers make progress in encountering a turtle taming adventure for a specific zone every time they win a combat, which can be decreased with items with the effect "Helps You Tame Turtles". The following have the "Helps You Tame Turtles" effect: | | Turtle Tamers make progress in encountering a Turtle Taming adventure for a specific zone every time they win a combat. Each zone has its own counter for the amount of turns required until a Turtle Taming adventure occurs. Therefore, spending turns in another zone will not make progress in encountering a Turtle Taming adventure for other zones. |
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| | When defeating a copied monster, you will make progress in the last zone you've adventured in. This allows you to encounter Turtle Taming adventures even in zones that contain no monsters. |
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| | The delay for the first Turtle Taming adventures is significantly shorter than subsequent Turtle Taming adventures. Either delay can be decreased with items with the effect "Helps You Tame Turtles". The following have the "Helps You Tame Turtles" effect: |
| *[[Eau de Tortue]], from [[turtle pheromones]] (30 Adventures) | | *[[Eau de Tortue]], from [[turtle pheromones]] (30 Adventures) |
| *[[turtling rod]]/[[Flail of the Seven Aspects]] (Cannot be stacked with each other) | | *[[turtling rod]]/[[Flail of the Seven Aspects]] (Does not stack with each other) |
| *[[Garter of the Turtle Poacher]] | | *[[Garter of the Turtle Poacher]] |
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| ==Notes== | | ==Notes== |
| *Finding a turtle does not consume an adventure. | | *Finding a turtle does not consume an adventure. |
| *You can only encounter a turtle taming adventure once in a zone per an unknown delay.
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| *Some zones have two different Turtle Taming adventures.
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| *[[Clover Adventures]] do ''not'' override taming, but some [[Wandering monsters]] ''may''. | | *[[Clover Adventures]] do ''not'' override taming, but some [[Wandering monsters]] ''may''. |
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| | ==History== |
| | *Turtle Taming was revamped on July 15, 2014. Previously, [[Eau de Tortue]] was required to encounter the Turtle Taming adventures, which gave a Turtle Taming adventure at a random time. Some turtles also required a [[turtling rod]] to tame, and some also required a [[Grinning Turtle]] or [[Syncopated Turtle]] as their active familiar as well. New turtles were also added in the revamp. See [[Turtle Taming/Old]] for more information. |
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| [[Category:Game Mechanics]] | | [[Category:Game Mechanics]] |
| [[Category:Turtle Taming Adventures|{{PAGENAME}}]] | | [[Category:Turtle Taming Adventures|{{PAGENAME}}]] |
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| ==History==
| |
| *Turtle Taming was revamped on July 15, 2014. Previously, [[Eau de Tortue]] was required to encounter the Turtle Taming adventures, which gave a Turtle Taming adventure at a random time. Some turtles also required a [[turtling rod]] to tame, and some also required a [[Grinning Turtle]] or [[Syncopated Turtle]] as their active familiar as well. New turtles were also added in the revamp. See [[Turtle Taming/Old]] for more information.
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This page is in need of content.
Confirm number of turns required to get a turtle.
Some zones may be inaccurate due to changes on August 5.
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Turtle Tamers have the ability to find and tame various turtles, which in turn provide items, equipment, and familiars.
Turtle Tamers make progress in encountering a Turtle Taming adventure for a specific zone every time they win a combat. Each zone has its own counter for the amount of turns required until a Turtle Taming adventure occurs. Therefore, spending turns in another zone will not make progress in encountering a Turtle Taming adventure for other zones.
When defeating a copied monster, you will make progress in the last zone you've adventured in. This allows you to encounter Turtle Taming adventures even in zones that contain no monsters.
The delay for the first Turtle Taming adventures is significantly shorter than subsequent Turtle Taming adventures. Either delay can be decreased with items with the effect "Helps You Tame Turtles". The following have the "Helps You Tame Turtles" effect:
Number of effects
|
1st Encounter delay
|
Subsequent delay
|
0
|
7
|
70?
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1
|
5
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39-41
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2
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3
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22-23
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3
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2
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19-21
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Turtles
Turtle
|
Location
|
Adventure
|
Use
|
 ancient turtle shell |
The Limerick Dungeon (Requires using wandering monsters) |
Nantucket Snapper |
 ancient turtle shell helmet  ancient turtle shell powder
|
 ballast turtle |
All underwater zones (The Sea, The Sunken Party Yacht) (Limit of 3 per day) |
Silent Strolling |
 Oxygenated Blood (20 Adv)
|
 blue shell |
The Inexplicable Door (a.k.a. 8-Bit Realm) |
Blue Monday |
 blue pixel (1-3)  white pixel (1-3)
|
 bottlecap turtle |
A Battlefield |
Capital! |
 bubblewrap bottlecap turtleban
|
 box turtle |
The "Fun" House |
Boxed In |
 cardboard box turtle
|
 boxcar turtle |
All Hobopolis zones (The Ancient Hobo Burial Ground, Burnbarrel Blvd., Exposure Esplanade, The Heap, Hobopolis Town Square, A Maze of Sewer Tunnels, The Purple Light District) |
Training Day |
several other tamed turtles or 10 of a random item
|
 dueling turtle |
Whitey's Grove |
Duel Nature |
 dueling banjo
|
 frozen turtle shell |
The Castle in the Clouds in the Sky (Ground Floor) |
Slow Food |
Back Item
|
 furry green turtle |
The Degrassi Knoll (Hostile) (Restroom, Bakery, Gym, and Garage) |
A Rolling Turtle Gathers No Moss |
 furry green earmuffs
|
 grinning turtle |
Orcish Frat House |
The Horror... |
Familiar
|
 gummi turtle
|
Dreadsylvanian Village, Dreadsylvanian Castle, The Hallowed Halls, Art Class, The Ruined Wizard Tower, The Weird Swamp Village, The Haunted Kitchen, The Haunted Library, An Illicit Bohemian Party, The Haunted Billiards Room, The Thinknerd Warehouse, Domed City of Ronaldus, Domed City of Grimacia, Hamburglaris Shield Generator, The Fun-Guy Mansion, Sloppy Seconds Diner, The Hidden Temple, The Stately Pleasure Dome, The Mouldering Mansion, The Rogue Windmill
|
Even Tamer Than Usual
|
Gummi-Grin (+1 Muscle Stats per Fight)
|
 hedgeturtle
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Great Trip, The Oasis, The Arid, Extra-Dry Desert, Neckback Crick, A Mob of Zeppelin Protesters, Inside the Palindome, The Poop Deck, The Hidden Park, The Junkyard (Post-War), McMillicancuddy's Farm, McMillicancuddy's Back 40, McMillicancuddy's Barn, McMillicancuddy's Other Back 40, Sonofa Beach, The Themthar Hills, The Battlefield (Hippy Uniform)
|
Don't Be Alarmed, Now
|
 spiky turtle helmet  spiky turtle shield  spiky turtle shoulderpads
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 ingot turtle |
The Haunted Boiler Room |
Slow Road to Hell |
Combat Item
|
 knobby helmet turtle |
Outskirts of Cobb's Knob |
C'mere, Little Fella |
 knobby kneepads
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 mocking turtle
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The Slime Tube, The Defiled Nook, The Defiled Cranny, The Defiled Niche, The Defiled Alcove, The Enormous Greater-Than Sign, The Dungeons of Doom, Cobb's Knob Barracks, Cobb's Knob Laboratory, The Knob Shaft, Itznotyerzitz Mine, Menagerie Level 1, Menagerie Level 2, Menagerie Level 3
|
More Like... Hurtle
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Tortious (+10 Monster Level)
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 musk turtle
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The Castle in the Clouds in the Sky (Basement), The Upper Chamber, The Middle Chamber, The Nemesis' Lair
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Musk! Musk! Musk!
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High Colognic (+5% Combat Frequency)
|
 oil shell |
Oil Peak |
The Real Victims |
Back Item
|
 padded tortoise |
Barrrney's Barrr |
Like That Time in Tortuga |
Shield
|
 painted turtle |
The Haunted Gallery |
Cleansing your Palette |
 painted shield
|
 pillow shell |
Cobb's Knob Harem |
Harem Scarum |
Back Item
|
 samurai turtle |
The Haiku Dungeon |
Turtle in peril |
 samurai turtle helmet
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 sewer turtle |
The Sleazy Back Alley |
No Man, No Hole |
 sebaceous shield
|
 shellacked shell |
A Barroom Brawl |
Slow and Steady Wins the Brawl |
Back Item
|
 shocked shell |
The Castle in the Clouds in the Sky (Top Floor) |
Stormy Weather |
Back Item
|
 skeletortoise |
The Haunted Conservatory |
Turtles of the Universe |
 reinforced furry underpants
|
 sleeping wereturtle |
The Spooky Forest |
O Turtle Were Art Thou |
Familiar
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 snailmail bits (2-4) |
The Outer Compound |
Allow 6-8 Weeks For Delivery |
 snailmail coif  snailmail breeches  snailmail hauberk
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 soup turtle |
The Haunted Pantry |
Kick the Can |
 soup-chucks
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 syncopated turtle |
The Hippy Camp |
Turtles All The Way Around |
Familiar
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 tortoboggan |
The eXtreme Slope |
More eXtreme Than Usual |
 tortoboggan shield
|
 turtlemail bits (3-5)
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The Haunted Bathroom, The Haunted Bedroom, The Haunted Ballroom, The Haunted Laboratory, The Haunted Nursery, The Haunted Storage Room, Lair of the Ninja Snowmen, The Laugh Floor, Infernal Rackets Backstage
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Never Break the Chain
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 turtlemail coif  turtlemail breeches  turtlemail hauberk
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 torquoise |
South of The Border |
Jewel in the Rough |
 torquoise ring
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 turtle-shaped rock
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Bad Trip, Dreadsylvanian Woods, Tower Ruins, The Edge of the Swamp, The Dark and Spooky Swamp, The Corpse Bog, The Wildlife Sanctuarrrrrgh, Swamp Beaver Territory, Outskirts of Camp Logging Camp, The Red Queen's Garden, The Black Forest, The Glacier of Jerks, The Old Landfill, Anger Man's Level, Fear Man's Level, Doubt Man's Level, Regret Man's Level, A Deserted Stretch of I-911
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This Turtle Rocks!
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Combat Item
|
 turtle wax
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The Bat Hole Entrance, The Batrat and Ratbat Burrow, The Beanbat Chamber, The Boss Bat's Lair, The Daily Dungeon, Cobb's Knob Kitchens, Cobb's Knob Treasury, Noob Cave, The Dire Warren, A Large Chamber
|
Puttin' it on Wax
|
 turtle wax shield  turtle wax helmet  turtle wax greaves
|
 whatsit-covered turtle shell |
Guano Junction |
The worst kind of drowning |
Back Item
|
Some zones contain two possible Turtle Taming adventures:
Turtle
|
Location
|
Adventure
|
Use
|
 giraffe-necked turtle
|
The Dark Neck of the Woods, The Dark Heart of the Woods, The Dark Elbow of the Woods, Pandamonium Slums, The Road to White Citadel, The Smut Orc Logging Camp, A-boo Peak, Twin Peak, The Valley of Rof L'm Fao, The Goatlet, The Icy Peak, The Misspelled Cemetary (Post-Cyrpt), The Penultimate Fantasy Airship, The Hole in the Sky, The Orcish Frat House (Bombed Back to the Stone Age), The Hippy Camp (Bombed Back to the Stone Age), The Obligatory Pirate's Cove, The F'c'le, Camp Logging Camp, Mediocre Trip, The Landscaper's Lair, The Electric Lemonade Acid Parade, The Clumsiness Grove, The Maelstrom of Lovers
|
Really Sticking Her Neck Out
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Adorable Lookout (+30% Combat Initiative)
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 irradiated turtle
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It Came from Beneath the Sewer? Great!
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Turtle Power (Regenerate 4-5 MP per Adventure)
|
 cigar box turtle
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Belowdecks, The Copperhead Club, The Red Zeppelin, The Haunted Laundry Room, The Haunted Wine Cellar, The Hidden Apartment Building, The Hidden Hospital, The Hidden Office Building, The Hidden Bowling Alley, Seaside Megalopolis, McMillicancuddy's Barn, The Tower of Procedurally-Generated Skeletons
|
Close, but Yes Cigar
|
Colorful Gratitude (+5 Prismatic Damage)
|
 programmable turtle
|
Armchair Quarterback
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Spiro Gyro (+2 All Resistance
|
Notes
History
- Turtle Taming was revamped on July 15, 2014. Previously, Eau de Tortue was required to encounter the Turtle Taming adventures, which gave a Turtle Taming adventure at a random time. Some turtles also required a turtling rod to tame, and some also required a Grinning Turtle or Syncopated Turtle as their active familiar as well. New turtles were also added in the revamp. See Turtle Taming/Old for more information.