NS13 Change Log: Difference between revisions

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Changes in Existing Quests: -- Put in logical order. Added change in Harold's Hammer Quest
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==Changes in Existing Quests==
==Changes in Existing Quests==
*The reward for the [[Happy Birthday, Claude]] quest is now a [[pat-a-cake pendant]] instead of 3 [[jug-o-magicalness|jugs-o-magicalness]].
*The reward for [[Harold's Hammer Quest]] is now [[Harold's bell]] instead of [[suntan lotion of moxiousness]].
*[[Wounded Guard Quest]] gives out the [[ring of half-assed regeneration]] instead of [[extra-strength strongness elixir ]].
*The [[Typical Tavern Quest]] no longer gives 3 [[Advanced Cocktailcrafting]] drinks as a reward.  Instead, you receive 3 standard [[Cocktailcrafting]] drinks (3 drunkenness).
* Now, Before you fight the [[Boss Bat]] you have to fight some of his [[beefy bodyguard bat|bodyguards]].  You have to fight aprox. 4 of them.
* Now, Before you fight the [[Boss Bat]] you have to fight some of his [[beefy bodyguard bat|bodyguards]].  You have to fight aprox. 4 of them.
* The [[Deep Fat Friars' Gate Quest]] now leads to a secondary quest in [[The Deep Fat Friars' Gate]], which players must finish to obtain a "Steel" consumable reward. This reward must then be consumed to obtain an Organ of Steel.
* The [[Deep Fat Friars' Gate Quest]] now leads to a secondary quest in [[The Deep Fat Friars' Gate]], which players must finish to obtain a "Steel" consumable reward. This reward must then be consumed to obtain an Organ of Steel.
* In the [[Undefile the Cyrpt Quest]] when encountering any sub-boss you are give a choice of fighting it or skip the adventure.  
* In the [[Undefile the Cyrpt Quest]] when encountering any sub-boss you are give a choice of fighting it or skip the adventure.  
*[[The Goatlet]] now requires mining gear to unlock.
* [[64735 scroll|64735 scrolls]] can no longer be meat pasted. They are now made thanks to an adventure at the valley.
* [[64735 scroll|64735 scrolls]] can no longer be meat pasted. They are now made thanks to an adventure at the valley.
*[[Wounded Guard Quest]] gives out the [[ring of half-assed regeneration]].
*[[Hedge maze puzzle]] is different, possibly randomized or chosen from a set.
*[[Hedge maze puzzle]] is different, possibly randomized or chosen from a set.
*The reward for the [[Happy Birthday, Claude]] quest is now a [[pat-a-cake pendant]] instead of 3 [[jug-o-magicalness|jugs-o-magicalness]].
*[[Naughty Sorceress Quest#The_Three_Gates|Naughty Sorceress Quest]] - Modifications to The Three Gates
*[[Naughty Sorceress Quest#The_Three_Gates|Naughty Sorceress Quest]] - Modifications to The Three Gates
*[[The Sorceress' Tower]] - New NS Tower Monsters
*[[The Sorceress' Tower]] - New NS Tower Monsters
*[[Shadow Class]] - The shadow has been beefed up to match the new level requirements.  [[Funkslinging]] two [[Doc_Galaktik%27s Homeopathic Elixir]]s strategy no longer works.  Four [[red pixel potion]] strategy still works.
*[[Shadow Class]] - The shadow has been beefed up to match the new level requirements.  [[Funkslinging]] two [[Doc_Galaktik%27s Homeopathic Elixir]]s strategy no longer works.  Four [[red pixel potion]] strategy still works.
*[[The Naughty Sorceress]] - no longer easier when wearing the [[Furry Suit]]. The [[Wand of Nagamar]] is still required to defeat the third form, but it does not need to be wielded - you merely must have it in your inventory.
*[[The Naughty Sorceress]] - no longer easier when wearing the [[Furry Suit]]. The [[Wand of Nagamar]] is still required to defeat the third form, but it does not need to be wielded - you merely must have it in your inventory.
*The [[Typical Tavern Quest]] no longer gives 3 [[Advanced Cocktailcrafting]] drinks as a reward.  Instead, you receive 3 standard [[Cocktailcrafting]] drinks (3 drunkenness).
*[[The Goatlet]] now requires mining gear to unlock.


==Changes in existing skills==
==Changes in existing skills==

Revision as of 22:35, 17 July 2007

The purpose of this page is to list all new content introduced with NS13.

Level 11 areas

Monsters

Items

Quest items

New Familiars

Sells the following items:

Adventures

Monsters

Items

Quest Items

Adventures

Locations

Monsters

Items

Quest items

Adventures

Items

Quest Items

Adventures

Items

Quest Items

Boss

Adventures

Items

Quest Items

Opens after reading your father's diary.

Monsters

Items

Noncombats

  • One gives you ultrahydrated, which allows proper adventuring in the desert.

Monsters

Items

Quest Items

Monsters

Non-combats

Items

Quest Items

Monsters

Non-combats

Items

Monsters

Items

Level 12 areas

Monsters

Non-combats

(In Frat Warrior Fatigues or Frat Boy Ensemble)

Items

Outfits

Monsters

Non-Combats

(In War Hippy Fatigues)

(In Frat Warrior Fatigues)

Items

Outfits

(for want of a better name)

In Disguise (War Hippy Fatigues)

Monsters
Items

In Disguise (Frat Warrior Fatigues)

Monsters
Non-Combats
Items

Items

Quest Items

Items

Quest Items

Quest Items

Items
Monsters
Items
Monsters
Items
Monsters
Items
Monster
Items

Items (all sub zones)

Sub zone: The Barn

Monsters

Sub zone: The Bog

Monsters
Items
Monsters
Items
Monsters
Items

Sub zone: The Pond

Monsters
Items

Sub zone: The Family Plot

Monsters
Items
Monsters
Items
Monsters

Other areas

Adventures

Items

Adventures

Items

Quest Items

Places

Items

Adventures

Items

Adventures

Items

Adventures

Items

Adventures

Items

Adventures

Items

Quest Items

Adventures

Items

Monsters

Items

Hermit

Items

Market

Items

Bounty Hunter Hunter's Shack

Quests

  • Only one of these quests allowed per day, it seems.
  • If you do not complete the quest on the day it was given, you can still complete it later. However, you will still be unable to get a new quest until the next day.
  • The items do not seem to drop until after the quest has been accepted, as well.
  • These items also do not seem to drop after the number of items has been fulfilled (even without going to the bounty hunter).
Low-level
Mid-level
High-level

Items

New Raffle Prizes

Misc

Items

Anniversary Items

Monsters

New Skills

Legendary Epic Weapons

New Quests

New Recipes

Drinks

Casseroles and lasagnas

Pies

Other cooking

Changes in Existing Items

Changes in Existing Quests

Changes in existing skills

  • Most Sauceror and Pastamancer combat spells have a damage cap, and if you go beyond that with Bonus Spell Damage then the spell produces a backlash which hurts you if you are using a spell not native to your class, or gives a beneficial effect (only if you are currently a Sauceror using sauce spells). Higher-level spells have higher damage caps, and using a chefstaff or any item with percentage-based spell damage modifiers will allow you to exceed the cap. The cap may be based in part on your current buffed Mysticality.
  • Saucerors now create 3 reagent potions instead of one when crafting them, and get an additional 5 turns of coverage from each one.
  • Jabañero and Jalapeño Saucespheres had their functionality changed entirely. They now return a percentage of the MP cost of combat sauce spells to the player as HP or MP.
  • Sauceror buffs now require a saucepan to cast.
  • Sauceror buffs give a duration of 5 turns per cast with a basic saucepan. Saucerors with a 17-alarm Saucepan however, get 15.
  • Sauceror combat spells now give (beneficial?) effects when cast under certain conditions, possibly when the player's bonus spell damage causes the spell to exceed its damage cap.
  • Salsaball - new level one starting skill.
  • Immaculate Seasoning - no longer gives Bonus Spell Damage

Fernswarthy's Basement

  • The total pre-NS13 number of floors passed in Fernswarthy's Basement is now listed in your questlog under "other accomplishments".