NS13 Change Log: Difference between revisions

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[[Sauceror]]: updating some details
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*[[Jabañero Saucesphere|Jabañero]] and [[Jalapeño Saucesphere|Jalapeño]] Saucespheres had their functionality changed entirely. They now return a percentage of the MP cost of combat sauce spells to the player as HP or MP.
*[[Jabañero Saucesphere|Jabañero]] and [[Jalapeño Saucesphere|Jalapeño]] Saucespheres had their functionality changed entirely. They now return a percentage of the MP cost of combat sauce spells to the player as HP or MP.
* Sauceror buffs now require a [[saucepan]] to cast.
* Sauceror buffs now require a [[saucepan]] to cast.
* Sauceror buffs give a duration of 5 turns per cast with a basic saucepan. Saucerors with a [[17-alarm Saucepan]] however, get 15.  
* Sauceror buffs give a duration of 5 turns per cast with a basic saucepan, 10 turns with a [[5-Alarm Saucepan]], and Saucerors with a [[17-alarm Saucepan]] get 15.  
* Sauceror combat spells now give (beneficial?) effects when cast under certain conditions, possibly when the player's bonus spell damage causes the spell to exceed its damage cap.
* Sauceror combat spells now give beneficial effects (to Saucerors only) when the player's bonus spell damage causes the spell to exceed its damage cap.
*[[Salsaball]] - new level one starting skill.
*[[Salsaball]] was introduced as a new level one starting skill.
*[[Immaculate Seasoning]] - no longer gives [[Bonus Spell Damage]]
*[[Immaculate Seasoning]] no longer gives [[Bonus Spell Damage]].


==Fernswarthy's Basement==
==Fernswarthy's Basement==

Revision as of 03:51, 9 November 2007

The purpose of this page is to list all new content introduced with NS13.

Level 11 areas

Monsters

Items

Quest items

New Familiars

Sells the following items:

Adventures

Monsters

Items

Quest Items

Adventures

Locations

Monsters

Items

Quest items

Adventures

Items

Quest Items

Adventures

Items

Quest Items

Boss

Adventures

Items

Quest Items

Opens after reading your father's diary.

Monsters

Items

Noncombats

  • One gives you ultrahydrated, which allows proper adventuring in the desert.

Monsters

Items

Quest Items

Monsters

Non-combats

Items

Quest Items

Monsters

Non-combats

Items

Monsters

Items

Level 12 areas

Monsters

Non-combats

(In Frat Warrior Fatigues or Frat Boy Ensemble)

Items

Outfits

Monsters

Non-Combats

(In War Hippy Fatigues)

(In Frat Warrior Fatigues)

Items

Outfits

(for want of a better name)

In Disguise (War Hippy Fatigues)

Monsters
Items

In Disguise (Frat Warrior Fatigues)

Monsters
Non-Combats
Items

Items

Quest Items

Items

Quest Items

Quest Items

Items
Monsters
Items
Monsters
Items
Monsters
Items
Monster
Items

Items (all sub zones)

Sub zone: The Barn

Monsters

Sub zone: The Bog

Monsters
Items
Monsters
Items
Monsters
Items

Sub zone: The Pond

Monsters
Items

Sub zone: The Family Plot

Monsters
Items
Monsters
Items
Monsters

Other areas

Adventures

Items

Adventures

Items

Quest Items

Places

Items

Adventures

Items

Adventures

Items

Adventures

Items

Adventures

Items

Adventures

Items

Quest Items

Adventures

Items

Monsters

Items

Hermit

Items

Market

Items

Bounty Hunter Hunter's Shack

Quests

If players have not yet accepted or finished a bounty in a day, they may take one of the three daily bounties (a low-level, mid-level, and high-level bounty are offered). The bounty remains open for the player who accepts it until they complete it, drop it, or ascend. While the bounty is open, the creature(s) it targets drop bounty (quest) items up to the amount requested. Completing a bounty results in 1 Filthy lucre being dropped. Lucre can be spent on the following (non-tradable) items:

New Raffle Prizes

Misc

Items

Anniversary Items

Monsters

New Skills

Legendary Epic Weapons

New Quests

New Recipes

Drinks

Casseroles and lasagnas

Pies

Wartime Cooking

Hippies

Frats

Changes in Existing Items

Changes in Existing Quests

Changes in existing skills

  • Most Sauceror and Pastamancer combat spells have a damage cap, and if you go beyond that with Bonus Spell Damage then the spell produces a backlash which hurts you if you are using a spell not native to your class, or gives a beneficial effect (only if you are currently a Sauceror using sauce spells). Higher-level spells have higher damage caps, and using a chefstaff or any item with percentage-based spell damage modifiers will allow you to exceed the cap. The cap may be based in part on your current buffed Mysticality.
  • Saucerors now create 3 reagent potions instead of one when crafting them, and get an additional 5 turns of coverage from each one.
  • Jabañero and Jalapeño Saucespheres had their functionality changed entirely. They now return a percentage of the MP cost of combat sauce spells to the player as HP or MP.
  • Sauceror buffs now require a saucepan to cast.
  • Sauceror buffs give a duration of 5 turns per cast with a basic saucepan, 10 turns with a 5-Alarm Saucepan, and Saucerors with a 17-alarm Saucepan get 15.
  • Sauceror combat spells now give beneficial effects (to Saucerors only) when the player's bonus spell damage causes the spell to exceed its damage cap.
  • Salsaball was introduced as a new level one starting skill.
  • Immaculate Seasoning no longer gives Bonus Spell Damage.

Fernswarthy's Basement

  • The total pre-NS13 number of floors passed in Fernswarthy's Basement is now listed in your questlog under "other accomplishments".