Weapons (by requirement)

From A KoL Wiki
Revision as of 01:31, 12 July 2007 by imported>EliteJeff ([[Ranged weapons]] ([[Moxie]]): fixing ranged)

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Weapons are things adventurers use to hurt monsters, rocks, grass, small children, air, each other, and whatever else happens to get in their line of fire.

All crossbows, slingshots, banjos, guitars, pistols, and accordions are ranged weapons. All other items are considered melee weapons unless otherwise noted.

If you're clumsy, you may fumble your weapon on some part of your body. Not only does this hurt, it allows your opponent to get a free hit on you. Which also hurts. And let's face it: everyone's a little clumsy.

Name Power Requirements Weapon Type Notes
antique spear 200 85 Muscle 1-handed polearm
Combat Initiative -30%
Successful hit weakens opponent
Occasionally breaks
Bigger Bugfinder Blade 200 85 Muscle 2-handed sword
All Attributes +11
Awarded to people who find a lot of bugs, or major ones
fetus-smashing club 200 85 Muscle 2-handed club Custom item given to Bashy.
duct tape sword 195 82 Muscle 1-handed sword
Damage Absorption +40
+5% Items from Monsters
Part of the Tapered Threads outfit
beer-a-pult 190 80 Muscle 3-handed catapult
+10 Stench Damage
+10 Sleaze Damage
cast-iron legacy paddle 190 80 Muscle 2-handed club
Muscle +15
Melee Damage +10
giant driftwood sculpture 190 80 Muscle 2-handed flail
Moxie +8
Melee Damage +15
fire poi 190 80 Moxie 2-handed flail
+15 Hot Damage
Moxie +3
massive sitar 190 80 Moxie 2-handed sitar
Mysticality +12
Spell Damage +20
Bugfinder Blade 180 75 Muscle 2-handed sword
All Attributes +7
Awarded to people who find a few bugs
goatskin umbrella 180 75 Muscle 1-handed umbrella +15 Stench Damage
plexiglass pike pike 180 75 Muscle 2-handed spear
Melee Damage +25
+10 PvP fight(s) per day
+30% Muscle
Hardcore Oxygenarian Ascension Reward
lead pipe 175 72 Muscle 1-handed club
Muscle +6
Mysticality +6
perforated battle paddle 175 72 Muscle 2-handed club
Melee Damage +10
denim axe 170 70 Muscle 2-handed axe
Muscle +10
Melee Damage +10
giant foam finger 170 70 Muscle 1-handed club
Damage Reduction: 3
Maxwell's Silver Hammer 165 67 Muscle 1-handed club
Mysticality +10
Melee Damage +10
pygmy spear 165 67 Muscle 1-handed spear Muscle +7
star staff 165 67 Muscle 2-handed staff Mysticality +8
star sword 165 67 Muscle 2-handed sword Muscle +8
Drowsy Sword 171 66 Muscle 2-handed sword
Successful hit weakens opponent
Monster Level -10
black sword 160 65 Muscle 1-handed sword
3x chance of Critical Hit
Melee Damage +7
giant cactus quill 160 65 Muscle 1-handed spear
3x chance of Critical Hit
Maximum HP +30
pointed stick 160 65 Muscle 1-handed spear
2x Critical Hit Chance
Melee Damage +10
giant discarded plastic fork 155 62 Muscle 3-handed staff
2x chance of Critical Hit
Combat Initiative -10%
bill bec-de-bardiche glaive-guisarme 150 60 Muscle 2-handed polearm?  
bugbear-smiting sword 150 60 Muscle 2-handed sword
Melee Damage +10
Muscle +10
Custom item given to Spazworrier.
drywall axe 150 60 Muscle 2-handed axe All Attributes +2
All Attributes +3%
giant needle 150 60 Muscle 2-handed spear +5 to Monster Level
heteroerotic frat-paddle 150 60 Muscle 1-handed sword Custom item given to Mr. Skullhead.
Radio Free Foil 150 60 Muscle 2-handed sword
Intrinsic effect: Shiny Happy Weapon
Radio KoL contest prize
batblade 145 57 Muscle 1-handed knife Melee Damage +15
ridiculously huge sword 140 55 Muscle 3-handed sword
Melee Damage +12
Muscle +4
broken sword 135 52 Muscle 1-handed sword Slight Spooky Resistance
ram-battering staff 135 52 Muscle 2-handed staff
+10 Damage to Hot Spells
Moxie +5
star stiletto 135 52 Muscle 1-handed dagger Muscle +5
titanium assault umbrella 130 50 Muscle 1-handed umbrella Slight Resistance to All Elements
Grimacite glaive 125 47 Muscle 2-handed polearm
Melee Damage +15
Muscle +0-50% (most when Grimace and the mini-moon are dark)
pitchfork 125 47 Muscle 1-handed spear Melee Damage +9
asbestos sword 120 45 Muscle 2-handed sword
Muscle +7
Mysticality +5
buffalo blade 120 45 Muscle 2-handed sword
Muscle +5
+3 Hot Damage
+2 Sleaze Damage
giant cheesestick 120 45 Muscle 2-handed staff
Mysticality +5
+11 Damage to Sleaze Spells
hairy staff 135 45 Muscle 2-handed staff
Mysticality +7
Spell Damage +7
Regenerate 5-7 MP per adventure
linoleum staff 120 45 Muscle 2-handed staff
Mysticality +7
Spell Damage +7
meatspout staff 125 45 Muscle 2-handed staff
Mysticality +7
+3 Adventure(s) per day when equipped.
+15% Meat from Monsters
Spirit Precipice 135 45 Muscle 2-handed sword
Muscle +7
Mysticality +5
5x chance of Critical Hit
shuddersword 125 45 Muscle 2-handed sword
Muscle +7
Spell Damage +7
+5 Spooky Damage
smoldering staff 125 45 Muscle 2-handed staff
Mysticality +7
Moxie +5
+11 Damage to Stench Spells
sword behind inappropriate prepositions 130 45 Muscle 2-handed sword
Muscle +7
+5 Adventure(s) per day when equipped.
two-handed depthsword 120 45 Muscle 2-handed sword  
lupine sword 115 42 Muscle 1-handed sword +9 Spooky Damage
ram stick 115 42 Muscle 2-handed staff Moxie +5
serpentine sword 115 42 Muscle 1-handed sword +10 to Monster Level (+20 with snake shield equipped)
chrome staff 110 40 Muscle 2-handed staff
Mysticality +7
+3 Adventure(s) per day when equipped.
linoleum sword 110 40 Muscle 2-handed sword
Muscle +7
Spell Damage +7
asbestos staff 100 35 Muscle 2-handed staff
Mysticality +7
Moxie +5
bamboo bokuto 100 35 Muscle 1-handed sword  
bow staff 100 35 Muscle 2-handed staff
Mysticality +5
Melee Damage +3
chrome sword 100 35 Muscle 2-handed sword
Muscle +7
+3 Adventure(s) per day when equipped.
Crimbo sword 100 35 Muscle 2-handed sword Melee Damage +5
duck-on-a-string 100 35 Muscle 1-handed flail
Melee Damage +5
+5% Item Drops from Monsters
Mafia violin case 100 35 Muscle 1-handed club
Muscle +20
Melee Damage +30
Prize from the Penguin Mafia Mystery Raffle
ridiculously overelaborate ninja weapon 100 35 Muscle 3-handed ...weapon
3x chance of Critical Hit
3x chance of Fumble
soylent staff 100 35 Muscle 2-handed staff
Mysticality +4
Spell Damage +10
spiked femur 100 35 Muscle 1-handed club +6 Spooky Damage
Super Magic Power Sword X 100 35 Muscle 1-handed sword
Muscle +4
Combat Initiative +20%
2x chance of Critical Hit
time sword 100 35 Muscle 1-handed sword +3 Adventure(s) per day when equipped.
Tropical Crimbo Sword 100 35 Muscle 1-handed sword Melee Damage +5
vampire duck-on-a-string 100 35 Muscle 1-handed flail
Melee Damage +5
+5% Item Drops from Monsters
Brimstone Bludgeon 200 30 Muscle 1-handed club
Muscle +50%
Mysticality -20%
Melee Damage +30
icy-hot katana 90 30 Muscle 2-handed sword
+3 Hot Damage
+3 Cold Damage
kneecapping stick 90 30 Muscle 1-handed club
3x chance of Critical Hit
ninja mop 90 30 Muscle 2-handed polearm Melee Damage +5
stainless steel shillelagh 90 30 Muscle 1-handed club
Melee Damage +20
4x chance of Critical Hit
Muscle +15%
Hardcore Ascension Reward
vorpal blade 90 30 Muscle 1-handed sword 2x chance of Critical Hit
7-Foot Dwarven mattock 80 25 Muscle 2-handed axe Successful hit weakens opponent
clockwork sword 80 25 Muscle 2-handed sword
Melee Damage +10
3x chance of Critical Hit
Heals 3-24 HP on Critical Hit
crazy bastard sword 125 25 Muscle 1-handed sword
Muscle +10
Melee Damage +15
3x chance of Critical Hit
Ultra Rare
crowbarrr 80 25 Muscle 2-handed staff Combat Initiative +15%
frozen nunchaku 80 25 Muscle 2-handed flail
Melee Damage +3
+3 Cold Damage
grass blade 80 25 Muscle 1-handed sword Melee Damage +5
Kentucky-fried meat staff 80 25 Muscle 2-handed staff Mysticality +5
Kentucky-fried meat sword 80 25 Muscle 2-handed sword Muscle +5
rib of the Bonerdagon 80 25 Muscle 2-handed staff
Muscle +5
Mysticality +5
Spell Damage +15
rusty grave robbing shovel 80 25 Muscle 2-handed polearm
+5 Spooky Damage
Combat Initiative -10%
savory staff 80 25 Muscle 2-handed staff Mysticality +4
savory sword 80 25 Muscle 1-handed sword Muscle +4
spooky bicycle chain 80 25 Muscle 1-handed whip
+5 Spooky Damage
2x chance of Critical Hit
wholeberd 80 25 Muscle 2-handed polearm Melee Damage +6
squeaky staff 75 22 Muscle 2-handed staff
Mysticality +3
+6 to Monster Level
sword of static 75 22 Muscle 1-handed sword
Muscle +3
Moxie +2
Regenerate 2-4 MP per adventure
wiffle-flail 75 22 Muscle 2-handed flail
Mysticality +3
Muscle +2
Combat Initiative +20%
25-meat staff 70 20 Muscle 2-handed staff  
flaming cardboard sword 70 20 Muscle 1-handed sword
Muscle +3
Melee Damage +3
+3 Hot Damage
flypaper staff 80 20 Muscle 2-handed staff
Mysticality +3
Melee Damage +3
+3 Spooky Damage
Frost™ brand sword 70 20 Muscle 1-handed sword
Muscle +3
+3 to Monster Level
+3 Cold Damage
homoerotic frat-paddle 70 20 Muscle 1-handed club +4 Sleaze Damage
Totally Gay Claymore 69 19 Muscle 2-handed sword Custom item given to PhilANThropiSt.
bubblewrap staff 60 15 Muscle 2-handed staff
Mysticality +3
Muscle +2
bubblewrap sword 60 15 Muscle 1-handed sword
Muscle +3
Mysticality +2
cardboard staff 60 15 Muscle 2-handed staff
Mysticality +3
Melee Damage +3
cardboard sword 60 15 Muscle 1-handed sword
Muscle +3
Melee Damage +3
Chelonian Morningstar 90 15 Muscle 1-handed flail
Muscle +11
Never Fumble
Turtle Tamer's Legendary Epic Weapon
Allows for the casting of 15-turn TT buffs
dense meat staff 60 15 Muscle 2-handed staff Mysticality +3
dense meat sword 60 15 Muscle 2-handed sword Muscle +3
diamond-studded cane 60 15 Muscle 1-handed club Moxie +5 (Disco Bandits only)
eXtreme meat staff 60 15 Muscle 2-handed staff Mysticality +7
eXtreme meat sword 60 15 Muscle 2-handed sword Muscle +7
flaming crutch 60 15 Muscle 1-handed club +3 Hot Damage
glistening staff 60 15 Muscle 2-handed staff
Mysticality +2
+3 Sleaze Damage
Gnollish autoplunger 60 15 Muscle 3-handed spear Mysticality +3
Hammer of Smiting 90 15 Muscle 1-handed club
Muscle +16
3x Critical Hit Chance
Seal Clubber's Legendary Epic Weapon
Knob Goblin elite polearm 60 15 Muscle 2-handed polearm Melee Damage +3
muculent machete 60 15 Muscle 1-handed sword
Muscle +2
+5% Meat from Monsters
sabre teeth 60 15 Muscle 1-handed knife Melee Damage +4
styrofoam staff 60 15 Muscle 2-handed staff
Mysticality +3
+3 to Monster Level
styrofoam sword 60 15 Muscle 1-handed sword
Muscle +3
+3 to Monster Level
wooden axe 60 15 Muscle 2-handed axe Muscle +3
poutine pole 55 12 Muscle 2-handed staff
Mysticality +3
+3 Sleaze Damage
balloon sword 50 10 Muscle 1-handed sword
Never Fumble
Melee Damage -2
Bjorn's Hammer 50 10 Muscle 1-handed club Muscle +7 (Seal Clubbers only)
dripping meat staff 50 10 Muscle 2-handed staff Mysticality +3
dripping meat sword 50 10 Muscle 2-handed sword Muscle +3
Mace of the Tortoise 50 10 Muscle 1-handed mace
Muscle +7 (TT only)
Turtle Tamer's Epic Weapon
obsidian dagger 30 10 Muscle 1-handed knife
+3 Spooky Damage
+3 Stench Damage
+3 Hot Damage
+3 Cold Damage
+3 Sleaze Damage
pixel sword 50 10 Muscle 1-handed sword Combat Initiative +15%
pestoblade 50 10 Muscle 1-handed sword
Muscle +3
+3 Stench Damage
Turtleslinger 50 10 Muscle 1-handed slingshot Muscle +7 (Turtle Tamers only)
Unionize The Elves sign 50 10 Muscle 1-handed club Successful hit weakens opponent
Gnollish nunchaku 45 7 Muscle 2-handed flail Melee Damage +4
basic meat staff 20 5 Muscle 2-handed staff Mysticality +1
basic meat sword 20 5 Muscle 2-handed sword Muscle +1
dreadlock whip 40 5 Muscle 1-handed whip
+5 Stench Damage
+5 Sleaze Damage
Monster Level +10
pool cue 40 2-handed staff Moxie +3
rubber axe 40 5 Muscle 2-handed axe +2 Sleaze Damage
starchy staff 40 5 Muscle 2-handed staff Mysticality +3
starchy sword 40 5 Muscle 1-handed sword Muscle +3
suede shortsword 40 5 Muscle 1-handed sword  
white sword 40 5 Muscle 1-handed sword Muscle +2
Dr. Hobo's scalpel 35 2 Muscle 1-handed knife
Melee Damage +3
+1 Stench Damage
Gnollish flyswatter 35 2 Muscle 1-handed club  
Gnollish plunger 35 2 Muscle 1-handed spear  
spooky staff 35 2 Muscle 2-handed staff
Mysticality +3
+2 Spooky Damage
asparagus knife 15 - 1-handed knife +1 Stench Damage
bar whip 10 - 1-handed whip +2 to Familiar Weight
bat whip 30 - 1-handed whip
Spell Damage +10
Monster Level +5
big stick 10 - 2-handed staff  
cardboard katana 30 - 1-handed sword Melee Damage +3
cardboard wakizashi 30 - 1-handed sword Damage Reduction: 2
chisel 10 - 1-handed knife  
Cloaca-Cola-issue combat knife 30 - 1-handed knife Drains MP on Successful Hit
clown hammer 10 - 1-handed club Changes Sound Effects
clown whip 10 - 1-handed whip So-So Sleaze Resistance
cool whip 10 - 1-handed whip  
demon whip 10 - 1-handed whip
+3 Hot Damage
+3 Sleaze Damage
+3 Stench Damage
dishrag 20 - 1-handed whip +3 Stench Damage
gnauga hide whip 20 - 1-handed whip +3% Item Drops from Monsters
grave robbing shovel 30 - 2-handed polearm
+3 Spooky Damage
Combat Initiative -10%
halfberd 30 - 1-handed polearm Melee Damage +2
hippo whip 20 - 1-handed whip +10 to Monster Level
huge mirror shard 30 - 1-handed knife Melee Damage +5
ice sickle 100 1-handed scythe
+15 to Monster Level
+5 Cold Damage
Knob Goblin scimitar 15 - 1-handed sword Muscle +1
little paper umbrella 30 - 1-handed umbrella Spell Damage +1
palm-frond whip 25 - 1-handed whip Melee Damage +30
penguin whip 20 - 1-handed whip +3% Meat from Monsters
rattail whip 30 - 1-handed whip
Moxie +5
Monster Level +5
saucepan 10 - 1-handed saucepan  
scorpion whip 20 - 1-handed whip
Melee Damage +13
50% chance of poisoning opponent
seal-clubbing club 10 - 1-handed club  
skeleton bone 30 - 1-handed club +1 Spooky Damage
spooky stick 30 - 2-handed staff +2 Spooky Damage
sweet ninja sword 20 - 1-handed sword  
tail o' nine cats 30 - 1-handed whip Combat Initiative +15%
Monster Level +5
tiny ninja sword 20 - 1-handed sword Moxie +1
tiny plastic sword 10 - 1-handed sword Moxie +1
Wand of Nagamar 30 - 1-handed wand  
white whip 10 - 1-handed whip +1 Stat(s) Per Fight
wooden stakes 25 - 2-handed spear Melee Damage +1
worm-riding hooks 50 - 2-handed club A quest item
yak whip 20 - 1-handed whip Successful hit weakens opponent
Name Power Requirements Weapon Type Notes
Staff of the Grand Flambé 10 125 Mysticality 1-handed chefstaff
Spell Damage +150%
Superhuman Cold Resistance
Regenerate 8-10 MP per adventure
Can be jiggled in combat, doing Hot Damage
Staff of the Grease Trap 10 125 Mysticality 1-handed chefstaff
Spell Damage +150%
+20 Damage to Sleaze Spells
Regenerate 8-10 MP per adventure
Can be jiggled in combat, doing Sleaze Damage
Staff of the Kitchen Floor 10 125 Mysticality 1-handed chefstaff
Spell Damage +150%
+20 Damage to Stench Spells
Regenerate 8-10 MP per adventure
Can be jiggled in combat, but this is currently bugged
Staff of the Walk-In Freezer 10 125 Mysticality 1-handed chefstaff
Spell Damage +150%
+20 Damage to Cold Spells
Regenerate 8-10 MP per Adventure
Can be jiggled in combat, doing Cold Damage
Mjolnir Jr. 200 85 Mysticality 1-handed utensil A custom item given to Thor the Mighty
war tongs 180 75 Mysticality 1-handed utensil
+10 Hot Damage
+10 Damage to Hot Spells
star spatula 150 60 Mysticality 1-handed utensil Spell Damage +15
silver shrimp fork 120 45 Mysticality 1-handed utensil
Spell Damage +14
Melee Damage +5
iron pasta spoon 110 40 Mysticality 1-handed utensil Spell Damage +10
oversized pizza cutter 100 35 Mysticality 1-handed utensil Spell Damage +13
huge spoon 90 30 Mysticality 1-handed utensil Spell Damage +10
clockwork staff 80 25 Mysticality 2-handed staff
Spell Damage +10
3x chance of Critical Hit
Restores 3-24 MP on Critical Hit
Knob Goblin melon baller 80 25 Mysticality 1-handed utensil Spell Damage +8
chopsticks 75 23 Mysticality 1-handed utensil
Combat Initiative +20%
Bonus Spell Damage +12
Staff of the Greasefire 10 20 Mysticality 1-handed chefstaff
Spell Damage +35%
+10 Damage to Hot Spells
+10 Damage to Sleaze Spells
Regenerate 3-4 MP per adventure
Can be jiggled in combat, doing Hot Damage and Sleaze Damage
17-alarm Saucepan 90 15 Mysticality 1-handed saucepan
Mysticality +11
+15 Damage to Hot Spells
Sauceror's Legendary Epic Weapon
Allows casting of 15-turn Sauceror buffs
Greek Pasta of Peril 90 15 Mysticality 1-handed utensil
Mysticality +11
+10% Food Drops from Monsters
Combat Initiative +25%
Pastamancer's Legendary Epic Weapon
filthy pestle 60 15 Mysticality 1-handed utensil Spell Damage +7
Staff of Blood and Pudding 10 15 Mysticality 1-handed chefstaff
Spell Damage +25%
Maximum HP +15
Regenerate 2-3 MP per adventure
Can be jiggled in combat to steal and restore HP
Staff of the Midnight Snack 10 15 Mysticality 1-handed chefstaff
Spell Damage +20%
+10 Damage to Spooky Spells
Regenerate 2-3 MP per adventure
Can be jiggled in combat, doing Spooky Damage
Staff of the Short Order Cook 10 15 Mysticality 1-handed chefstaff
Spell Damage +20%
Mysticality +5
Regenerate 2-3 MP per adventure]]
Can be jiggled in combat, doing physical damage
5-Alarm Saucepan 50 10 Mysticality 1-handed saucepan
Mysticality +7
(Bonus for Saucerors only)
Pasta of Peril 50 10 Mysticality 1-handed utensil
Mysticality +7
Combat Initiative +15%
(Bonus for Pastamancers only)
basic meat spork 45 7 Mysticality 1-handed utensil
Muscle +3
Melee Damage +3
jack flapper 35 2 Mysticality 1-handed utensil Spell Damage +5
cheap plastic bottle opener 30 - 1-handed utensil +2 Sleaze Damage
Knob Goblin spatula 30 - 1-handed utensil Spell Damage +4
portable corkscrew 30 - 1-handed utensil
Melee Damage +3
Spell Damage +3
shiny butcherknife 30 - 1-handed utensil Spell Damage +5
spork 30 - 1-handed utensil Muscle +2
eggbeater 25 - 1-handed utensil Spell Damage +2
Gnollish slotted spoon 25 - 1-handed utensil Spell Damage +3
corn holder 20 - 1-handed utensil Spell Damage +1
Gnollish pie server 20 - 1-handed utensil Spell Damage +3
Knob Goblin tongs 20 - 1-handed utensil Spell Damage +2
pasta spoon 10 - 1-handed utensil  
Name Power Requirements Hands Notes
Zim Merman's guitar 200 85 Moxie 2 Ranged Damage +20
fire poi 190 80 Moxie 2 +15 Hot Damage
+3 Moxie
beer bong 190 80 Moxie 1 +15 Stench Damage
+5 Monster Level
beer-a-pult 190 80 Moxie 3 +10 Stench Damage
+10 Sleaze Damage
massive sitar 190 80 Moxie 2 Mysticality +12
Spell Damage +20
didgeridooka 180 75 Moxie 2 Moxie +9
toy ray gun 175 72 Moxie 1 +5 Hot Damage
2x chance of Critical Hit
happiness 165 67 Moxie 1 +12 Hot Damage
star crossbow 165 67 Moxie 2 Moxie +8
arse-shooting crossbow 160 65 Moxie 2 All Attributes +15
Can Arse Shoot
A custom item given to Kucolan
automatic catapult 150 60 Moxie 2 -
star boomerang 135 52 Moxie 1 Moxie +5
lucky ball-and-chain 130 50 Moxie 2 -
ga-ga radio 125 47 Moxie 2 +1 Stat(s) Per Fight
Melee Damage +5
Maximum MP +20}
carob cannon 135 45 Moxie 2 Moxie +7
+3 Adventures per day
+5 Stench Damage
chrome crossbow 120 45 Moxie 2 Moxie +7
+3 Adventures per day
heavy metal thunderrr guitarrr 120 45 Moxie 2 Melee Damage +11
hot cross bow 130 45 Moxie 2 Moxie +7
Muscle +5
+5 Hot Damage
potato pistol 120 45 Moxie 1 Moxie +5
+5 Sleaze Damage
projectile icemaker 125 45 Moxie 2 Moxie +7
Spell Damage +7
+5 Cold Damage
asbestos crossbow 110 40 Moxie 2 Moxie +7
Muscle +5
Grimacite gat 150 40 Moxie 1 Combat Initiative +20%
Moxie +X%
sack of doorknobs 110 40 Moxie 2 -
acoustic guitarrr 100 35 Moxie 2 +2% Meat from Monsters
can of fake snow 100 35 Moxie 1 Part of the Arboreal Raiment outfit
+5 Cold Damage
goulauncher 100 35 Moxie 2 Moxie +4
+5 Spooky Damage
linoleum crossbow 100 35 Moxie 2
Moxie +7,
Spell Damage +7
prehistoric spear 100 35 Moxie 1 2x chance of Critical Hit
Cerebral Crossbow 90 30 Moxie 1 Part of the Encephalic Ensemble outfit
+3 Cold Damage
+3 Sleaze Damage
+3 Spooky Damage
savory crossbow 80 25 Moxie 2 Moxie +4
clockwork crossbow 80 25 Moxie 1 Ranged Damage +10
3x chance of Critical Hit
Weakens Monster on Critical Hit
lead yo-yo 80 25 Moxie 1 -
can cannon 75 22 Moxie 2 Moxie +3
+3 Monster Level
Melee Damage +3
bubble bauble bow 80 20 Moxie 2 Moxie +3
Mysticality +2
+5% Item Drops from Monsters
Crimbo ukelele 80 20 Moxie 2 +10% Item Drops from Monsters
Kentucky-fried meat crossbow 70 20 Moxie 2 Moxie +5
grease gun 65 17 Moxie 1 Moxie +3
Melee Damage +3
+3 Sleaze Damage
repeating crossbow 65 17 Moxie 2 Moxie +2
3x chance of Critical Hit
bubblewrap crossbow 60 15 Moxie 2 Moxie +3
Mysticality +2
cardboard crossbow 60 15 Moxie 2 Moxie +3
Melee Damage +3
Dense meat crossbow 60 15 Moxie 2 Moxie +3
eXtreme meat crossbow 60 15 Moxie 2 Moxie +7
ratarang 60 15 Moxie 1 Moxie +3
Ranged Damage +7
Shagadelic Disco Banjo 90 15 Moxie 2 Moxie +11
+2% Meat from Monsters
+7 damage to DB skills
slightly peevedbow 60 15 Moxie 2 -
Squeezebox of the Ages 90 15 Moxie 2 Moxie +11
Ranged Damage +15
styrofoam crossbow 60 15 Moxie 2 Moxie +3
+3 Monster Level
can of maces 50 10 Moxie 1 Melee Damage +2
Slight Sleaze Resistance
Disco Banjo 50 10 Moxie 2 Moxie +7
(Disco Bandits only)
dripping meat crossbow 50 10 Moxie 2 Moxie +3
Rock and Roll Legend 50 10 Moxie 2 Moxie +7
(Accordion Thieves only)
curdflinger 45 7 Moxie 1 Moxie +3
Successful hit weakens opponent
basic meat crossbow 20 5 Moxie 2 Moxie +1
Meatsmithing ingredient
calavera concertina 40 5 Moxie 2 Moxie +3
starchy crossbow 40 5 Moxie 1 Moxie +3
bottle-rocket crossbow 100 - 1 +15% Moxie]]
+15% meat from monsters
10% Item Drops
Shoots Bottle Rockets!
Cannot be equipped while in Hardcore
disco ball 10 - 1 -
flaming juggler's balls 100 - 1 +10 Hot Damage
+2 Stat(s) Per Fight
slingshot 20 - 2 -
stolen accordion 10 - 2 -
stone banjo 25 - 2 Moxie +1
Equipment Lists
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Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed)





























Name Power Requirements Weapon Type Notes
Zim Merman's guitar 200 85 Moxie 2-handed guitar
Ranged Damage +20
fire poi 190 80 Moxie 2-handed flail
+15 Hot Damage
+3 Moxie
beer bong 190 80 Moxie 1-handed bong
+15 Stench Damage
+5 Monster Level
beer-a-pult 190 80 Moxie 3-handed catapult
+10 Stench Damage
+10 Sleaze Damage
massive sitar 190 80 Moxie 2-handed sitar
Mysticality +12
Spell Damage +20
didgeridooka 180 75 Moxie 2-handed heavy blowgun
Moxie +9
toy ray gun 175 72 Moxie 1-handed pistol
+5 Hot Damage
2x chance of Critical Hit
happiness 165 67 Moxie 1-handed pistol
+12 Hot Damage
star crossbow 165 67 Moxie 2-handed crossbow
Moxie +8
arse-shooting crossbow 160 65 Moxie 2-handed crossbow
All Attributes +15
Can Arse Shoot
Custom item given to Kucolan
automatic catapult 150 60 Moxie 2-handed catapult -
star boomerang 135 52 Moxie 1-handed boomerang
Moxie +5
lucky ball-and-chain 130 50 Moxie 2-handed flail -
ga-ga radio 125 47 Moxie 2-handed radio
+1 Stat(s) Per Fight
Melee Damage +5
Maximum MP +20
carob cannon 135 45 Moxie 2-handed crossbow
Moxie +7
+3 Adventures per day
+5 Stench Damage
chrome crossbow 120 45 Moxie 2-handed crossbow
Moxie +7
+3 Adventures per day
heavy metal thunderrr guitarrr 120 45 Moxie 2-handed guitar
Melee Damage +11
hot cross bow 130 45 Moxie 2-handed crossbow
Moxie +7
Muscle +5
+5 Hot Damage
projectile icemaker 125 45 Moxie 2-handed crossbow
Moxie +7
Spell Damage +7
+5 Cold Damage
potato pistol 120 45 Moxie 1-handed pistol
Moxie +5
+5 Sleaze Damage
asbestos crossbow 110 40 Moxie 2-handed crossbow
Moxie +7
Muscle +5
Grimacite gat 150 40 Moxie 1-handed gun
Combat Initiative +20%
Moxie +X%
sack of doorknobs 110 40 Moxie 2-handed sack -
acoustic guitarrr 100 35 Moxie 2-handed guitar
+2% Meat from Monsters
can of fake snow 100 35 Moxie 1-handed can
Part of the Arboreal Raiment outfit
+5 Cold Damage
goulauncher 100 35 Moxie 2-handed crossbow
Moxie +4
+5 Spooky Damage
linoleum crossbow 100 35 Moxie 2-handed crossbow
Moxie +7,
Spell Damage +7
prehistoric spear 100 35 Moxie 1-handed spear
2x chance of Critical Hit
Cerebral Crossbow 90 30 Moxie 1-handed crossbow
+3 Cold Damage
+3 Sleaze Damage
+3 Spooky Damage
Part of the Encephalic Ensemble outfit
bubble bauble bow 80 20 Moxie 2-handed bow
Moxie +3
Mysticality +2
+5% Item Drops from Monsters
clockwork crossbow 80 25 Moxie 1-handed crossbow
Ranged Damage +10
3x chance of Critical Hit
Weakens Monster on Critical Hit
lead yo-yo 80 25 Moxie 1-handed yo-yo -
savory crossbow 80 25 Moxie 2-handed crossbow
Moxie +4
can cannon 75 22 Moxie 2-handed crossbow
Moxie +3
+3 Monster Level
Melee Damage +3
Crimbo ukelele 80 20 Moxie 2-handed guitar
+10% Item Drops from Monsters
Kentucky-fried meat crossbow 70 20 Moxie 2-handed crossbow
Moxie +5
grease gun 65 17 Moxie 1-handed pistol
Moxie +3
Melee Damage +3
+3 Sleaze Damage
repeating crossbow 65 17 Moxie 2-handed crossbow
Moxie +2
3x chance of Critical Hit
bubblewrap crossbow 60 15 Moxie 2-handed crossbow
Moxie +3
Mysticality +2
cardboard crossbow 60 15 Moxie 2-handed crossbow
Moxie +3
Melee Damage +3
eXtreme meat crossbow 60 15 Moxie 2-handed crossbow
Moxie +7
Dense meat crossbow 60 15 Moxie 2-handed crossbow
Moxie +3
ratarang 60 15 Moxie 1-handed boomerang
Moxie +3
Ranged Damage +7
Shagadelic Disco Banjo 90 15 Moxie 2-handed banjo
Moxie +11
+2% Meat from Monsters
+7 damage to DB skills
slightly peevedbow 60 15 Moxie 2-handed bow -
Squeezebox of the Ages 90 15 Moxie 2-handed accordion
Moxie +11
Ranged Damage +15
styrofoam crossbow 60 15 Moxie 2-handed crossbow
Moxie +3
+3 Monster Level
can of maces 50 10 Moxie 1-handed can
Melee Damage +2
Slight Sleaze Resistance
Disco Banjo 50 10 Moxie 2-handed banjo
Moxie +7
(Disco Bandits only)
dripping meat crossbow 50 10 Moxie 2-handed crossbow
Moxie +3
Rock and Roll Legend 50 10 Moxie 2-handed accordion
Moxie +7
(Accordion Thieves only)
curdflinger 45 7 Moxie 1-handed crossbow
Moxie +3
Successful hit weakens opponent
basic meat crossbow 20 5 Moxie 2-handed crossbow
Moxie +1
Meatsmithing ingredient
calavera concertina 40 5 Moxie 2-handed accordion
Moxie +3
starchy crossbow 40 5 Moxie 1-handed crossbow
Moxie +3
disco ball 10 - 1-handed disco ball -
flaming juggler's balls 100 - 1-handed euphemisms
+10 Hot Damage
+2 Stat(s) Per Fight
bottle-rocket crossbow 100 - 1-handed crossbow
+15% Moxie
+15% Meat from Monsters
+10% Item Drops from Monsters
Shoots Bottle Rockets!
Cannot be equipped while in Hardcore
slingshot 20 - 2-handed slingshot -
stolen accordion 10 - 2-handed accordion -
stone banjo 25 - 2-handed banjo
Moxie +1