Grey You: Difference between revisions

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* Your adventure begins with [[Your Friend Goo]].
* Your adventure begins with [[Your Friend Goo]].


* You have no organs, instead you absorb the item you attempt to consume.
* You cannot consume things to gain Adventures, instead you absorb the item you attempt to consume.
**"You absorb the...."
**"You absorb the...."
**Your maximum HP and MP are not tied to Muscle and Mysticality, respectively. Instead, absorbing food grants you +2 maximum HP, booze gives you +2 maximum MP, and spleen items give you +1 maximum HP and +1 maximum MP. You do not gain stats, adventures, a consumption record, or anything else by absorbing consumables (e.g. you will not gain [[Breathitin™]] charges). '''Absorbing [[earthenware muffin tin|muffins]] and other valuables will destroy them!''' However, eating [[black pudding]] ''can'' still cause a combat encounter.
***Although you cannot normally consume food, booze, or spleen items, you still have the normal 15 stomach and 14 liver.
****[[Black and White Apron Meal Kit]]s can still increase your fullness.
****[[Dungeons of Doom potion]]s can still increase your drunkenness, and will not send you to [[Drunken Stupor]] until you exceed the normal 14/14 drunkenness.
**Each item can only be absorbed once in a Grey Goo lifetime. "You've already absorbed this pattern of atoms."
**Each item can only be absorbed once in a Grey Goo lifetime. "You've already absorbed this pattern of atoms."
**Absorbing food grants you +2 maximum HP, booze gives you +2 maximum MP, and spleen items give you +1 maximum HP and +1 maximum MP. You do not gain stats or adventures from consuming food or booze.
*You cannot consume things from NPC stores, such as [[Chez Snootée]] or the [[Hobo Marketplace]], or through non-standard consumption, such as [[sushi]]:
*You have no mainstat, and the mechanics of stat gain have changed.
**You are too gooey to eat here!
**At the end of combat your nanites absorb the remains of your opponent, granting you adventures or increasing one of your stats.
**You roll up some delicious sushi, and then remember that you've chosen to forsake food during this lifetime. You unroll it and put the ingredients away.
**You do not gain experience from other sources, including consumables, usable items (like [[Baseball]]), combat encounters, non-combat adventures (such as [[That's a Tidy Bowl, Man!]] or [[The Institute for Canadian Studies]]) or [[The Shore, Inc. Travel Agency]].
* Instead, adventure generation is mostly gained through monster absorptions (see below)
*Upon freeing King Ralph you must [[No More Grey You|choose]] a [[class]]. Your stats are set to 0, meaning that you will be level 1 after completing the challenge run. In addition, you will gain <max capacity> to fullness, drunkenness, and spleen, also if you have more than 40 [[adventures]] remaining, you will be reduced to 40.
**If you gained any amount of fullness/drunkenness/spleen during the run, those numbers are remembered, allowing you to become overfull or falling-down drunk, etc.


===Monster Absorptions===
You have no mainstat, and the mechanics of stat gain have changed.
*You do not gain experience from other sources, including consumables, usable items (like [[Baseball]]), combat encounters, non-combat adventures (such as [[That's a Tidy Bowl, Man!]] or [[The Institute for Canadian Studies]]) or [[The Shore, Inc. Travel Agency]].
*After winning a combat against a monster your nanites will automatically absorb the remains of your opponent (not to be confused with food/booze/spleen absorptions)
*Most monsters give +1 full stats to Muscle, Mystically, or Moxie
*Some monsters have give unique effects '''the first time they are absorbed per ascension (adventures, more stats, hp/mp)'''
**The [[Grey Goose]] familiar lets you [[Re-Process Matter]] to absorb a select monster a second time in an ascension, providing the same unique benefit twice.
Click expand/collapse on the right to show/hide the table showing unique aborptions for adventure gains. (currently WIP)<div class="mw-collapsible mw-collapsed">
{{GreyYouAbsorptions}}</div>
Click expand/collapse on the right to show/hide the table showing unique aborptions for stat gains. (currently WIP)<div class="mw-collapsible mw-collapsed">
{{GreyYouAbsorptionsStats}}</div>
===Skills===
*You start with only one path specific skill: [[Pseudopod Slap]]
*You start with only one path specific skill: [[Pseudopod Slap]]
**Further skills are gained by post combat absorption.
**Further skills are gained by post combat absorption.
**Non-goo skills are not accessible, and you can't use skillbooks such as the [[Emotion chip]]. ("This is not how grey goo acquires knowledge.")
**Non-goo skills are not accessible, and you can't use skillbooks such as the [[Emotion chip]]. ("This is not how grey goo acquires knowledge.")


*You start with only 5 max MP, this is not tied to your myst. Post combat absorptions increase this.
Skills in Grey You are gained by defeating certain monsters. There are 63 in total numbered 27000 -27062.
*Upon freeing King Ralph you must [[No More Grey You|choose]] a [[class]]. Your stats and organs are reset to 0.
 
===Skills===
Skills in Grey You are gained by defeating certain monsters. There are 53 in total numbered 27000 -27052.
<p>
<p>
{| border="1px" cellspacing="0" cellpadding="3"
{| border=1 cellpadding=3 cellspacing=0 style="text-align:left" align=center class="sortable mw-collapsible mw-collapsed"
|-
|-
! Name  
! Name
! Type
! Description
! Description
! Source
! Source
|-
|-
| [[Pseudopod Slap ]]
| [[Pseudopod Slap ]]
| Deals 10 damage  
| Combat
| Deals 10 damage ''(1 MP)''
| Starting skill
| Starting skill
|-
|-
| [[Hardslab ]]
| [[Hardslab ]]
| Deal your Muscle in physical damage.  
| Combat
| Deal your Muscle in physical damage. ''(1 MP)''
| [[Remaindered skeleton]]
| [[Remaindered skeleton]]
|-
|-
| [[Telekinetic Murder ]]
| [[Telekinetic Murder ]]
| Deal your Mysticality in physical damage  
| Combat
| Deal your Mysticality in physical damage ''(1 MP)''
| [[Crêep]]
| [[Crêep]]
|-
|-
| [[Snakesmack ]]
| [[Snakesmack ]]
| Deal your Moxie in physical damage  
| Combat
| Deal your Moxie in physical damage ''(1 MP)''
| [[Sewer snake with a sewer snake in it]]
| [[Sewer snake with a sewer snake in it]]
|-
|-
| [[Ire Proof ]]
| [[Ire Proof ]]
| Passive
| Serious Hot Resistance (+3)  
| Serious Hot Resistance (+3)  
| [[Raging bull]]
| [[Raging bull]]
|-
|-
| [[Nanofur]]
| [[Nanofur]]
| Passive
| Serious Cold Resistance (+3)
| Serious Cold Resistance (+3)
| [[Ratbat]]
| [[Ratbat]]
|-
|-
| [[Autovampirism Routines]]
| [[Autovampirism Routines]]
| Passive
| Serious Spooky Resistance (+3)
| Serious Spooky Resistance (+3)
| [[Spooky vampire]]
| [[Spooky vampire]]
|-
|-
| [[Conifer Polymers]]
| [[Conifer Polymers]]
| Passive
| Serious Stench Resistance (+3)
| Serious Stench Resistance (+3)
| [[Pine bat]]
| [[Pine bat]]
|-
|-
| [[Anti-Sleaze Recursion]]
| [[Anti-Sleaze Recursion]]
| Passive
| Serious Sleaze Resistance (+3)
| Serious Sleaze Resistance (+3)
| [[Creepy clown]]
| [[werecougar]] (formerly [[creepy clown]])
|-
|-
| [[Microburner]]
| [[Microburner]]
| Passive
| +5 Hot Damage
| +5 Hot Damage
| [[Cobb's Knob oven]]
| [[Cobb's Knob oven]]
|-
|-
| [[Cryocurrency]]
| [[Cryocurrency]]
| Passive
| +5 Cold Damage
| +5 Cold Damage
| [[Knob Goblin MBA]]
| [[Knob Goblin MBA]]
|-
|-
| [[Curses Library]]
| [[Curses Library]]
| Passive
| +5 Spooky Damage
| +5 Spooky Damage
| [[Lihc]]
| [[Lihc]]
|-
|-
| [[Exhaust Tubules]]
| [[Exhaust Tubules]]
| Passive
| +5 Stench Damage
| +5 Stench Damage
| [[Beanbat]]
| [[Beanbat]]
|-
|-
| [[Camp Subroutines]]
| [[Camp Subroutines]]
| Passive
| +5 Sleaze Damage
| +5 Sleaze Damage
| [[Knob Goblin Harem Girl]]
| [[Knob Goblin Harem Girl]]
|-
|-
| [[Grey Noise]]
| [[Grey Noise]]
| Deals 5 damage plus any bonus elemental damage you have
| Combat
| [[The Boss Bat]]
| Deals 5 damage plus any bonus elemental damage you have ''(3 MP)''
| [[Boss Bat]]
|-
|-
| [[Advanced Exo-Alloy]]
| [[Advanced Exo-Alloy]]
| Passive
| Damage Absorption +100
| Damage Absorption +100
| [[Knob Goblin Elite Guard]]
| [[Knob Goblin Elite Guard]]
|-
|-
| [[Localized Vacuum]]
| [[Localized Vacuum]]
| Passive
| So-So Hot Resistance (+2)
| So-So Hot Resistance (+2)
| [[Cubist bull]]
| [[Cubist bull]]
|-
|-
| [[Microweave]]
| [[Microweave]]
| Passive
| So-So Cold Resistance (+2)
| So-So Cold Resistance (+2)
| [[eXtreme cross-country hippy]]
| [[eXtreme cross-country hippy]]
|-
|-
| [[Ectogenesis]]
| [[Ectogenesis]]
| Passive
| So-So Spooky Resistance (+2)
| So-So Spooky Resistance (+2)
| [[Claybender Sorcerer Ghost]]
| [[Claybender Sorcerer Ghost]]
|-
|-
| [[Clammy Microcilia]]
| [[Clammy Microcilia]]
| Passive
| So-So Stench Resistance (+2)
| So-So Stench Resistance (+2)
| [[Malevolent hair clog]]
| [[Malevolent hair clog]]
|-
|-
| [[Lubricant Layer]]
| [[Lubricant Layer]]
| Passive
| So-So Sleaze Resistance (+2)
| So-So Sleaze Resistance (+2)
| [[Oil slick]]
| [[Oil slick]]
|-
|-
| [[Infernal Automata]]
| [[Infernal Automata]]
| Passive
| +10 Hot Damage
| +10 Hot Damage
| [[Demonic icebox]]
| [[Demonic icebox]]
|-
|-
| [[Cooling Tubules]]
| [[Cooling Tubules]]
| Passive
| +10 Cold Damage
| +10 Cold Damage
| [[Ninja Snowman Weaponmaster]]
| [[Ninja Snowman Weaponmaster]]
|-
|-
| [[Ominous Substrate]]
| [[Ominous Substrate]]
| Passive
| +10 Spooky Damage
| +10 Spooky Damage
| [[Animated ornate nightstand]]
| [[Animated ornate nightstand]]
|-
|-
| [[Secondary Fermentation]]
| [[Secondary Fermentation]]
| Passive
| +10 Stench Damage
| +10 Stench Damage
| [[Drunk goat]]
| [[Drunk goat]]
|-
|-
| [[Procgen Ribaldry]]
| [[Procgen Ribaldry]]
| Passive
| +10 Sleaze Damage
| +10 Sleaze Damage
| [[Smut orc screwer]]
| [[Smut orc screwer]]
|-
|-
| [[Solid Fuel]]
| [[Solid Fuel]]
| Passive
| +10 Adventure(s) per day
| +10 Adventure(s) per day
| [[Knob Goblin Alchemist]]
| [[Knob Goblin Alchemist]]
|-
|-
| [[Autochrony]]
| [[Autochrony]]
| Passive
| +10 Adventure(s) per day
| +10 Adventure(s) per day
| [[Zombie waltzers]]
| [[Zombie waltzers]]
|-
|-
| [[Temporal Hyperextension]]
| [[Temporal Hyperextension]]
| Passive
| +10 Adventure(s) per day
| +10 Adventure(s) per day
| [[Pr Imp]]
| [[Pr Imp]]
|-
|-
| [[Propagation Drive]]
| [[Propagation Drive]]
| Passive
| +20% Item Drops from Monsters
| +20% Item Drops from Monsters
| [[Junksprite bender]]
| [[Junksprite bender]]
|-
|-
| [[Financial Spreadsheets]]
| [[Financial Spreadsheets]]
| Passive
| +40% Meat from Monsters
| +40% Meat from Monsters
| [[me4t begZ0r]]
| [[me4t begZ0r]]
|-
|-
| [[Phase Shift]]
| [[Phase Shift]]
| Gives Effect: Shifted Phase <br />(10 Adventures)
| Noncombat
| Gives Effect: Shifted Phase (10 Adventures) <br />Monsters will be much less attracted to you ''(50 MP)''
| [[Spectral Jellyfish]]
| [[Spectral Jellyfish]]
|-
|-
| [[Piezoelectric Honk]]
| [[Piezoelectric Honk]]
| Gives Effect: Hooooooooonk! <br />(10 Adventures)
| Noncombat
| Gives Effect: Hooooooooonk! <br />(10 Adventures) <br />Monsters will be much more attracted to you ''(50 MP)''
| [[White lion]]
| [[White lion]]
|-
|-
| [[Overclocking]]
| [[Overclocking]]
| Passive
| +X% Combat Initiative (Scales with your Muscle)
| +X% Combat Initiative (Scales with your Muscle)
| [[Big Wheelin' Twins]]
| [[Big Wheelin' Twins]]
|-
|-
| [[Subatomic Hardening]]
| [[Subatomic Hardening]]
| Passive
| Damage Reduction: X (Scales with your Muscle)
| Damage Reduction: X (Scales with your Muscle)
| [[Pooltergeist]]
| [[Pooltergeist]]
|-
|-
| [[Gravitational Compression]]
| [[Gravitational Compression]]
| Passive
| +Y% Item Drops from Monsters (Scales with your Mysticality)
| +Y% Item Drops from Monsters (Scales with your Mysticality)
| [[Suckubus]]
| [[Suckubus]]
|-
|-
| [[Hivemindedness]]
| [[Hivemindedness]]
| Passive
| Regenerate Y MP per Adventure (Scales with your Mysticality)
| Regenerate Y MP per Adventure (Scales with your Mysticality)
| [[Mind flayer]]
| [[Mind flayer]]
|-
|-
| [[Ponzi Apparatus]]
| [[Ponzi Apparatus]]
| Passive
| +Z% Meat from Monsters (Scales with your Moxie)
| +Z% Meat from Monsters (Scales with your Moxie)
| [[Anglerbush]]
| [[Anglerbush]]
|-
|-
| [[Fluid Dynamics Simulation]]
| [[Fluid Dynamics Simulation]]
| Regenerate 8 HP per Adventure (scales with muscle?)
| Passive
| Regenerate 8 HP per Adventure (Scales with your Moxie)
| [[Carnivorous Moxie Weed]]
| [[Carnivorous Moxie Weed]]
|-
|-
| [[Nantlers]]
| [[Nantlers]]
| Deals your Muscle in damage (includes bonus damage)
| Combat
| Deals your Muscle in damage (includes bonus damage) ''(5 MP)''
| [[Stuffed moose head]]
| [[Stuffed moose head]]
|-
|-
| [[Nanoshock]]
| [[Nanoshock]]
| Deals your Mysticality in damage (includes bonus damage)
| Combat
| Deals your Mysticality in damage (includes bonus damage) ''(5 MP)''
| [[Jacob's adder]]
| [[Jacob's adder]]
|-
|-
| [[Audioclasm]]
| [[Audioclasm]]
| Deals your Moxie in damage (includes bonus damage)
| Combat
| Deals your Moxie in damage (includes bonus damage) ''(5 MP)''
| [[Spooky music box]]
| [[Spooky music box]]
|-
|-
| [[System Sweep]]
| [[System Sweep]]
| Deal your Muscle in physical damage<br />If this defeats the enemy, it is banished for the rest of the day
| Combat
| Deal your Muscle in physical damage<br />If this defeats the enemy, it is banished for the rest of the day ''(20 MP)''
| [[Pygmy janitor]]
| [[Pygmy janitor]]
|-
|-
| [[Double Nanovision]]
| [[Double Nanovision]]
| Deal your Mysticality in physical damage<br />If this defeats the enemy, get +100% item drops for this fight
| Combat
| Deal your Mysticality in physical damage<br />If this defeats the enemy, get +100% item drops for this fight ''(20 MP)''
| [[Drunk pygmy]]
| [[Drunk pygmy]]
|-
|-
| [[Infinite Loop]]
| [[Infinite Loop]]
| Deal your Moxie in physical damage<br />If this defeats the enemy, you gain 1 muscle, mysticality and moxie
| Combat
| Deal your Moxie in physical damage<br />If this defeats the enemy, you gain 1 muscle, mysticality and moxie ''(20 MP)''
| [[Pygmy witch lawyer]]
| [[Pygmy witch lawyer]]
|-
|-
| [[Photonic Shroud]]
| [[Photonic Shroud]]
| Gives Effect: Darkened Photons (10 Adventures)<br />40 MP, Monsters will be much less attracted to you
| Noncombat
| Gives Effect: Darkened Photons (10 Adventures)<br />Monsters will be much less attracted to you ''(40 MP)''
| [[Black panther]]
| [[Black panther]]
|-
|-
Line 220: Line 282:
|  
|  
|  
|  
|
|-
|-
| [[Steam Mycelia]]
| [[Steam Mycelia]]
| Passive
| +15 Hot Damage
| +15 Hot Damage
| [[Steam elemental]]
| [[Steam elemental]]
|-
|-
| [[Snow-Cooling System]]
| [[Snow-Cooling System]]
| Passive
| +15 Cold Damage
| +15 Cold Damage
| [[Snow Queen]]
| [[Snow Queen]]
|-
|-
| [[Legacy Code]]
| [[Legacy Code]]
| Passive
| +15 Spooky Damage
| +15 Spooky Damage
|  
| [[Possessed wine rack]]
|-
|-
| [[AUTOEXEC.BAT]]
| [[AUTOEXEC.BAT]]
| Passive
| +15 Stench Damage
| +15 Stench Damage
| [[Flock of Stab-bats]]
| [[Flock of Stab-bats]]
|-
|-
| [[Innuendo Circuitry]]
| [[Innuendo Circuitry]]
| Passive
| +15 Sleaze Damage
| +15 Sleaze Damage
| [[Astronomer]]
| [[Astronomer]]
|-
|-
| [[Subatomic Tango]]
| [[Subatomic Tango]]
| +20 Adventure(s) per day
| Passive
| +15 Adventure(s) per day
| [[Fan dancer]]
| [[Fan dancer]]
|-
| [[Extra Innings]]
| Passive
| +5 Adventure(s) per day
| [[baseball bat]]
|-
| [[Reloading]]
| Passive
| +5 Adventure(s) per day
| [[Bullet Bill]]
|-
| [[Harried]]
| Passive
| +5 Adventure(s) per day
| [[rushing bum]]
|-
| [[Temporal Bent]]
| Passive
| +5 Adventure(s) per day
| [[undead elbow macaroni]]
|-
| [[Provably Efficient]]
| Passive
| +5 Adventure(s) per day
| [[Sub-Assistant Knob Mad Scientist]]
|-
| [[Basic Improvements]]
| Passive
| +5 Adventure(s) per day
| [[BASIC Elemental]]
|-
| [[Shifted About]]
| Passive
| +5 Adventure(s) per day
| [[shifty pirate]]
|-
| [[Spooky Veins]]
| Passive
| +10 Adventure(s) per day
| [[ghost miner]]
|-
| [[Seven Foot Feelings]]
| Passive
| +5 Adventure(s) per day
| [[dopey 7-Foot Dwarf]]
|-
| [[Self-Actualized]]
| Passive
| +5 Adventure(s) per day
| [[banshee librarian]]
|}
|}
===Skill progression===
Each [[Ascension#Normal Difficulty|normal]] (softcore) Grey You ascension increases your initial stats by 1 each and your maximum HP and MP by 3. Each [[hardcore]] Grey You grants twice those values. Stat progression is maxed out at 11 runs, capping at 11 stats and 33 HP/MP.


==Restrictions==
==Restrictions==
*Grey Goo can't be accepted into any of the [[Guild Hall|guilds]]. You will not be able to use a guild to unlock any quests or areas.
*Grey Goo cannot enter [[The Sea]]. Clicking [[An Old Man]] gives the following message:
:{{blockquote|That shack you saw on the main map was just a picture of a shack drawn on the ground.}}
*[[Standard restrictions]] applied while Grey You was the current challenge path. These restrictions were lifted on May 15, 2022.


==Text==
==Text==
Line 253: Line 379:
==Strategy==
==Strategy==
Breadth-first traversal; one-time adventure absorptions await in most zones, so roaming far and wide is the key to early turngen (and early class skill acquisition).
Breadth-first traversal; one-time adventure absorptions await in most zones, so roaming far and wide is the key to early turngen (and early class skill acquisition).
Early access to higher level zones is useful for learning the more powerful and useful skills. The [[Infinite Loop]] skill will enable quick levelling and is attainable early on by using the [[combat lover's locket]] or other wishing mechanic. If it is within means, it may also pay to [[Spit on them!|spit on]] and [[yellow ray]] the pygmy for essentially 4 free pygmy fights in the form of [[Short writ of habeas corpus|writs of habeas corpus]].
The lack of hero key generation (other than dungeon) means that alternative methods of key acquisition may need to be employed for sub 3-day runs. Possible methods include [[Reminiscing About Those Monsters You Fought|reminiscing]] a [[fantasy bandit]] and copying 4 additional for a fat loot token. Alternatively using the [[full-length mirror]] to chance a copy of [[Zapping|zappable]] [[The Dungeoneer's Association Vending Machine|Vending Machine]] accessories.


==Rewards==
==Rewards==
*A class [[tattoo]] is obtained when starting the path.
*A class [[tattoo]] is obtained when starting the path.
*Due to a bug, the hardcore tattoo was not available until October 21st, 2024.
*Players will receive a [[Thwaitgold protozoa statuette]] each time they complete a run.
*Players will receive a [[Thwaitgold protozoa statuette]] each time they complete a run.
 
*Finishing a Grey You run while it is the current special challenge path -- between February 15th, 2022, and May 15th, 2022-- gives players 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.
==Notes==


==History==
==History==
*Did not reward bonus karma until 23rd February 2022.
*On 2022/02/25, ten new skills were added to the path and all adventure giving absorbs were changed via an announcement:
**''"The rewards of a handful of Grey You Challenge Path encounters have been altered: more +rollover adventure skills are now available, but instant turn yields are a bit lower on the high end."''
**Several monsters that used to give one-time adventure drops now gave skills that give rollover adventures
**Furthermore, the remaining adventure absorptions from monsters were changed from the categories 5,10,15, 20 to 5,7,10
*Prior to 2022/05/21, completing a Grey You ascension did not set your organs to max capacity, allowing an exploity method of farming that involved scripting one-day runs that had 300+ extra adventures in addition to empty organs. It was fun while it lasted.
*On 2022/07/01, it was no longer possible to use non-standard consumption methods to use organ space to gain adventures... for the [[Grey Goo|Grey ''Goo'']] challenge path, instead of Grey You. This was corrected on 2022/07/02.


{{Ascension Paths}}
{{Ascension Paths}}

Latest revision as of 00:10, 10 May 2025

Grey You is the Spring 2022 special challenge path, introduced on February 15, 2022. This path adds variant rules and restrictions to an ascension run. Its description in The Bureau of Reincarnation reads "Resistance is goo-tile."


Divergences

  • You cannot consume things to gain Adventures, instead you absorb the item you attempt to consume.
    • "You absorb the...."
    • Your maximum HP and MP are not tied to Muscle and Mysticality, respectively. Instead, absorbing food grants you +2 maximum HP, booze gives you +2 maximum MP, and spleen items give you +1 maximum HP and +1 maximum MP. You do not gain stats, adventures, a consumption record, or anything else by absorbing consumables (e.g. you will not gain Breathitin™ charges). Absorbing muffins and other valuables will destroy them! However, eating black pudding can still cause a combat encounter.
    • Each item can only be absorbed once in a Grey Goo lifetime. "You've already absorbed this pattern of atoms."
  • You cannot consume things from NPC stores, such as Chez Snootée or the Hobo Marketplace, or through non-standard consumption, such as sushi:
    • You are too gooey to eat here!
    • You roll up some delicious sushi, and then remember that you've chosen to forsake food during this lifetime. You unroll it and put the ingredients away.
  • Instead, adventure generation is mostly gained through monster absorptions (see below)
  • Upon freeing King Ralph you must choose a class. Your stats are set to 0, meaning that you will be level 1 after completing the challenge run. In addition, you will gain <max capacity> to fullness, drunkenness, and spleen, also if you have more than 40 adventures remaining, you will be reduced to 40.
    • If you gained any amount of fullness/drunkenness/spleen during the run, those numbers are remembered, allowing you to become overfull or falling-down drunk, etc.

Monster Absorptions

You have no mainstat, and the mechanics of stat gain have changed.

  • You do not gain experience from other sources, including consumables, usable items (like Baseball), combat encounters, non-combat adventures (such as That's a Tidy Bowl, Man! or The Institute for Canadian Studies) or The Shore, Inc. Travel Agency.
  • After winning a combat against a monster your nanites will automatically absorb the remains of your opponent (not to be confused with food/booze/spleen absorptions)
  • Most monsters give +1 full stats to Muscle, Mystically, or Moxie
  • Some monsters have give unique effects the first time they are absorbed per ascension (adventures, more stats, hp/mp)
    • The Grey Goose familiar lets you Re-Process Matter to absorb a select monster a second time in an ascension, providing the same unique benefit twice.

Click expand/collapse on the right to show/hide the table showing unique aborptions for adventure gains. (currently WIP)

Unique Absorbs -- Adventures
+5 Adventures
albino bat Zone
batrat Zone
dire pigeon Zone
G imp Zone(s)
gingerbread murderer Zone
grave rober Zone
irate mariachi Zone
Knob Goblin Bean Counter Zone
Knob Goblin Madam Zone
Knob Goblin Master Chef Zone
L imp Zone(s)
magical fruit bat Zone
P imp Zone(s)
plastered frat orc Zone
swarm of Knob lice Zone
swarm of skulls Zone
W imp Zone(s)
warwelf Zone
+7 Adventures
animated rustic nightstand Zone
basic lihc Zone(s)
Battlie Knight Ghost Zone
Booze Giant Zone
Bubblemint Twins Zone
CH Imp Zone
chalkdust wraith Zone
cloud of disembodied whiskers Zone
eXtreme Orcish snowboarder Zone
gluttonous ghuol Zone(s)
Grass Elemental Zone
grave rober zmobie Zone(s)
guy with a pitchfork, and his wife Zone
junksprite sharpener Zone
Knob Goblin Very Mad Scientist Zone
model skeleton Zone
Ninja Snowman Janitor Zone
oil baron Zone
party skelteon Zone(s)
possessed silverware drawer Zone
possessed toy chest Zone
revolving bugbear Zone
sabre-toothed goat Zone
serialbus Zone
sheet ghost Zone
skeletal hamster Zone
smut orc pipelayer Zone
swarm of killer bees Zone
tapdancing skeleton Zone
toilet papergeist Zone
upgraded ram Zone
vicious gnauga Zone
whitesnake Zone
+10 Adventures
1335 HaXx0r Zone
Alphabet Giant Zone
black magic woman Zone
blur Zone
Bob Racecar Zone
coaltergeist Zone
fleet woodsman Zone
Iiti Kitty Zone
Irritating Series of Random Encounters Zone
Little Man in the Canoe Zone
mad wino Zone
Mob Penguin Capo Zone
One-Eyed Willie Zone
pygmy blowgunner Zone
pygmy headhunter Zone
pygmy orderlies Zone
pygmy shaman Zone
Racecar Bob Zone
Raver Giant Zone
Renaissance Giant Zone
swarm of fire ants Zone
tomb asp Zone

Click expand/collapse on the right to show/hide the table showing unique aborptions for stat gains. (currently WIP)

Skills

  • You start with only one path specific skill: Pseudopod Slap
    • Further skills are gained by post combat absorption.
    • Non-goo skills are not accessible, and you can't use skillbooks such as the Emotion chip. ("This is not how grey goo acquires knowledge.")

Skills in Grey You are gained by defeating certain monsters. There are 63 in total numbered 27000 -27062.

Name Type Description Source
Pseudopod Slap Combat Deals 10 damage (1 MP) Starting skill
Hardslab Combat Deal your Muscle in physical damage. (1 MP) Remaindered skeleton
Telekinetic Murder Combat Deal your Mysticality in physical damage (1 MP) Crêep
Snakesmack Combat Deal your Moxie in physical damage (1 MP) Sewer snake with a sewer snake in it
Ire Proof Passive Serious Hot Resistance (+3) Raging bull
Nanofur Passive Serious Cold Resistance (+3) Ratbat
Autovampirism Routines Passive Serious Spooky Resistance (+3) Spooky vampire
Conifer Polymers Passive Serious Stench Resistance (+3) Pine bat
Anti-Sleaze Recursion Passive Serious Sleaze Resistance (+3) werecougar (formerly creepy clown)
Microburner Passive +5 Hot Damage Cobb's Knob oven
Cryocurrency Passive +5 Cold Damage Knob Goblin MBA
Curses Library Passive +5 Spooky Damage Lihc
Exhaust Tubules Passive +5 Stench Damage Beanbat
Camp Subroutines Passive +5 Sleaze Damage Knob Goblin Harem Girl
Grey Noise Combat Deals 5 damage plus any bonus elemental damage you have (3 MP) Boss Bat
Advanced Exo-Alloy Passive Damage Absorption +100 Knob Goblin Elite Guard
Localized Vacuum Passive So-So Hot Resistance (+2) Cubist bull
Microweave Passive So-So Cold Resistance (+2) eXtreme cross-country hippy
Ectogenesis Passive So-So Spooky Resistance (+2) Claybender Sorcerer Ghost
Clammy Microcilia Passive So-So Stench Resistance (+2) Malevolent hair clog
Lubricant Layer Passive So-So Sleaze Resistance (+2) Oil slick
Infernal Automata Passive +10 Hot Damage Demonic icebox
Cooling Tubules Passive +10 Cold Damage Ninja Snowman Weaponmaster
Ominous Substrate Passive +10 Spooky Damage Animated ornate nightstand
Secondary Fermentation Passive +10 Stench Damage Drunk goat
Procgen Ribaldry Passive +10 Sleaze Damage Smut orc screwer
Solid Fuel Passive +10 Adventure(s) per day Knob Goblin Alchemist
Autochrony Passive +10 Adventure(s) per day Zombie waltzers
Temporal Hyperextension Passive +10 Adventure(s) per day Pr Imp
Propagation Drive Passive +20% Item Drops from Monsters Junksprite bender
Financial Spreadsheets Passive +40% Meat from Monsters me4t begZ0r
Phase Shift Noncombat Gives Effect: Shifted Phase (10 Adventures)
Monsters will be much less attracted to you (50 MP)
Spectral Jellyfish
Piezoelectric Honk Noncombat Gives Effect: Hooooooooonk!
(10 Adventures)
Monsters will be much more attracted to you (50 MP)
White lion
Overclocking Passive +X% Combat Initiative (Scales with your Muscle) Big Wheelin' Twins
Subatomic Hardening Passive Damage Reduction: X (Scales with your Muscle) Pooltergeist
Gravitational Compression Passive +Y% Item Drops from Monsters (Scales with your Mysticality) Suckubus
Hivemindedness Passive Regenerate Y MP per Adventure (Scales with your Mysticality) Mind flayer
Ponzi Apparatus Passive +Z% Meat from Monsters (Scales with your Moxie) Anglerbush
Fluid Dynamics Simulation Passive Regenerate 8 HP per Adventure (Scales with your Moxie) Carnivorous Moxie Weed
Nantlers Combat Deals your Muscle in damage (includes bonus damage) (5 MP) Stuffed moose head
Nanoshock Combat Deals your Mysticality in damage (includes bonus damage) (5 MP) Jacob's adder
Audioclasm Combat Deals your Moxie in damage (includes bonus damage) (5 MP) Spooky music box
System Sweep Combat Deal your Muscle in physical damage
If this defeats the enemy, it is banished for the rest of the day (20 MP)
Pygmy janitor
Double Nanovision Combat Deal your Mysticality in physical damage
If this defeats the enemy, get +100% item drops for this fight (20 MP)
Drunk pygmy
Infinite Loop Combat Deal your Moxie in physical damage
If this defeats the enemy, you gain 1 muscle, mysticality and moxie (20 MP)
Pygmy witch lawyer
Photonic Shroud Noncombat Gives Effect: Darkened Photons (10 Adventures)
Monsters will be much less attracted to you (40 MP)
Black panther
Unused Combat Selfbuff
Steam Mycelia Passive +15 Hot Damage Steam elemental
Snow-Cooling System Passive +15 Cold Damage Snow Queen
Legacy Code Passive +15 Spooky Damage Possessed wine rack
AUTOEXEC.BAT Passive +15 Stench Damage Flock of Stab-bats
Innuendo Circuitry Passive +15 Sleaze Damage Astronomer
Subatomic Tango Passive +15 Adventure(s) per day Fan dancer
Extra Innings Passive +5 Adventure(s) per day baseball bat
Reloading Passive +5 Adventure(s) per day Bullet Bill
Harried Passive +5 Adventure(s) per day rushing bum
Temporal Bent Passive +5 Adventure(s) per day undead elbow macaroni
Provably Efficient Passive +5 Adventure(s) per day Sub-Assistant Knob Mad Scientist
Basic Improvements Passive +5 Adventure(s) per day BASIC Elemental
Shifted About Passive +5 Adventure(s) per day shifty pirate
Spooky Veins Passive +10 Adventure(s) per day ghost miner
Seven Foot Feelings Passive +5 Adventure(s) per day dopey 7-Foot Dwarf
Self-Actualized Passive +5 Adventure(s) per day banshee librarian

Skill progression

Each normal (softcore) Grey You ascension increases your initial stats by 1 each and your maximum HP and MP by 3. Each hardcore Grey You grants twice those values. Stat progression is maxed out at 11 runs, capping at 11 stats and 33 HP/MP.

Restrictions

  • Grey Goo can't be accepted into any of the guilds. You will not be able to use a guild to unlock any quests or areas.
  • Grey Goo cannot enter The Sea. Clicking An Old Man gives the following message:

That shack you saw on the main map was just a picture of a shack drawn on the ground.

  • Standard restrictions applied while Grey You was the current challenge path. These restrictions were lifted on May 15, 2022.

Text

See The Council of Loathing/Grey You

Strategy

Breadth-first traversal; one-time adventure absorptions await in most zones, so roaming far and wide is the key to early turngen (and early class skill acquisition).

Early access to higher level zones is useful for learning the more powerful and useful skills. The Infinite Loop skill will enable quick levelling and is attainable early on by using the combat lover's locket or other wishing mechanic. If it is within means, it may also pay to spit on and yellow ray the pygmy for essentially 4 free pygmy fights in the form of writs of habeas corpus.

The lack of hero key generation (other than dungeon) means that alternative methods of key acquisition may need to be employed for sub 3-day runs. Possible methods include reminiscing a fantasy bandit and copying 4 additional for a fat loot token. Alternatively using the full-length mirror to chance a copy of zappable Vending Machine accessories.

Rewards

  • A class tattoo is obtained when starting the path.
  • Due to a bug, the hardcore tattoo was not available until October 21st, 2024.
  • Players will receive a Thwaitgold protozoa statuette each time they complete a run.
  • Finishing a Grey You run while it is the current special challenge path -- between February 15th, 2022, and May 15th, 2022-- gives players 50 (in Normal) or 100 (in Hardcore) extra karma points the next time they visit Valhalla.

History

  • Did not reward bonus karma until 23rd February 2022.
  • On 2022/02/25, ten new skills were added to the path and all adventure giving absorbs were changed via an announcement:
    • "The rewards of a handful of Grey You Challenge Path encounters have been altered: more +rollover adventure skills are now available, but instant turn yields are a bit lower on the high end."
    • Several monsters that used to give one-time adventure drops now gave skills that give rollover adventures
    • Furthermore, the remaining adventure absorptions from monsters were changed from the categories 5,10,15, 20 to 5,7,10
  • Prior to 2022/05/21, completing a Grey You ascension did not set your organs to max capacity, allowing an exploity method of farming that involved scripting one-day runs that had 300+ extra adventures in addition to empty organs. It was fun while it lasted.
  • On 2022/07/01, it was no longer possible to use non-standard consumption methods to use organ space to gain adventures... for the Grey Goo challenge path, instead of Grey You. This was corrected on 2022/07/02.
Ascension Paths
Boozetafarian Teetotaler Oxygenarian
Special Challenge Paths
Spring Summer Fall Winter
2011
None

Bees Hate You

Way of the Surprising Fist

Trendy
2012
Avatar of Boris

Bugbear Invasion

Zombie Slayer

Class Act
2013
Avatar of Jarlsberg

BIG!

KOLHS

Class Act II: A Class For Pigs
2014
Avatar of Sneaky Pete

Slow and Steady

Heavy Rains

Picky
2015
Actually Ed the Undying

One Crazy Random Summer

Community Service

None
2016
Avatar of West of Loathing

The Source

Nuclear Autumn

None
2017
Gelatinous Noob

License to Adventure

Live. Ascend. Repeat.

None
2018
Pocket Familiars

G-Lover

Disguises Delimit

None
2019
Dark Gyffte

Two Crazy Random Summer

Kingdom of Exploathing

None
2020
Path of the Plumber

Low Key Summer

Grey Goo

None
2021
You, Robot

Quantum Terrarium

Wildfire

None
2022
Grey You

Journeyman

Fall of the Dinosaurs

None
2023
Avatar of Shadows Over Loathing

Legacy of Loathing

A Shrunken Adventurer am I

None
2024
WereProfessor

11 Things I Hate About U

Avant Guard

None
2025
Z is for Zootomist

Hat Trick

11,037 Leagues Under the Sea

None