Category:Bosses: Difference between revisions

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Powerful enemies that you only defeat under specific circumstances. Many can only be beaten once per [[ascension]], but some (most notably those found in [[Clan Basement|Clan Dungeons]]) have other methods of respawning.
Powerful enemies that you only defeat under specific circumstances. Many can only be beaten once per [[ascension]], but some (most notably those found in [[Clan Basement|Clan Dungeons]]) have other methods of respawning.
*Bosses have no [[monsters|stat variance]].
* Bosses have no [[monsters|stat variance]].
*Bosses cannot be [[insta-kill|killed instantly]] through normal means and are [[:Category:Uncopyable|uncopyable]]. Fighting them will also disable your auto-attack, so don't worry about accidentally losing the fight if you have one selected. (In addition the [[dataspider]] will not change the monster image for bosses, which is a good way to determine whether a monster is a boss or not.)
* Fighting them will also disable your auto-attack, so don't worry about accidentally losing the fight if you have one selected.
*The [[PvP/minigames#Most Murderous|Most Murdurous PVP Minigame]] counts how many bosses you have killed during the current season, and was greatly expanded in season 19.
* The [[PvP/minigames#Most Murderous|Most Murderous PVP Minigame]] counts how many bosses you have killed during the current season, and was greatly expanded in season 19.


==See Also==
==Immunity==
[[Special Monsters]]
Bosses are immune to many mechanics:
* Cannot be [[insta-kill|killed instantly]] through normal means.
* Cannot be [[Copying|copied]].
* Cannot be [[Adventure Queue#Queue Manipulation sources|tracked]].
* Cannot be [[Monster Changing|changed]].
* Immune to most [[Banishing|banishes]] but not all.
* In addition the [[dataspider]] will not change the monster image for bosses. (which is a good way to determine whether a monster is a boss or not.)


[[Category:Combat Adventures]]
[[Category:Combat Adventures]]

Latest revision as of 07:54, 6 September 2025

Powerful enemies that you only defeat under specific circumstances. Many can only be beaten once per ascension, but some (most notably those found in Clan Dungeons) have other methods of respawning.

  • Bosses have no stat variance.
  • Fighting them will also disable your auto-attack, so don't worry about accidentally losing the fight if you have one selected.
  • The Most Murderous PVP Minigame counts how many bosses you have killed during the current season, and was greatly expanded in season 19.

Immunity

Bosses are immune to many mechanics:

  • Cannot be killed instantly through normal means.
  • Cannot be copied.
  • Cannot be tracked.
  • Cannot be changed.
  • Immune to most banishes but not all.
  • In addition the dataspider will not change the monster image for bosses. (which is a good way to determine whether a monster is a boss or not.)

Subcategories

This category has only the following subcategory.

Pages in category "Bosses"

The following 186 pages are in this category, out of 186 total.