G-Lover/Strategy: Difference between revisions

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=Pre-run Considerations=
=Pre-run Considerations=
If you aren't coming into this path with a pile of toys, it's going to be difficult, but some preparation will go a long way!
Familiars:
Familiars:
* -[[Combat Frequency|CF]]: [[Disgeist]]
* -[[Combat Frequency|CF]]: [[Disgeist]]
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* [[Your Mushroom Garden|Mushroom]]: 1 [[piranha plant|free fight]]
* [[Your Mushroom Garden|Mushroom]]: 1 [[piranha plant|free fight]]


Item prep: If doing hardcore, consider trying to borrow a [[Camp Scout backpack]] to provide some [[CSA fire-starting kit|passive regen]].
Item prep: If doing hardcore, consider trying to borrow a [[Camp Scout backpack]] to provide some [[CSA fire-starting kit|passive regen]]. (Simply having the backpack sitting in Hagnk's will cause the [[CSA fire-starting kit]] to eventually appear, while in HC.) [[Time-twitching toolbelt]] is another borrowable quality-of-life toy, though this is a more straightforwardly simple +15 attr accessory.
 
For softcore, several notable pull options must be prepared beforehand, since they cannot be simply purchased (into Hagnk's) from the mall:
For softcore, several notable pull options must be prepared beforehand, since they cannot be simply purchased (into Hagnk's) from the mall:
* [[sewing kit]] (purchase from the [[The Dungeoneer's Association Vending Machine|Vending Machine]] for 1 [[fat loot token]]): required to unlock the hidden temple
* [[sewing kit]] (purchase from the [[The Dungeoneer's Association Vending Machine|Vending Machine]] for 1 [[fat loot token]]): required to unlock the hidden temple
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=Valhalla Options=
=Valhalla Options=
Astral consumables:
Astral consumables:
* If you have a [[Clan VIP Lounge key|VIP key]], take the [[astral hot dog]]s.
* If you have an IOTM way of becoming [[Lucky!]], take the [[astral hot dog]]s. (Ways include [[Clan VIP Lounge key|VIP]] [[optimal dog|hot dog]] / [[Lucky Lindy|speakeasy drinks]], [[Apriling band helmet|Apriling]] [[Apriling band saxophone|sax]], [[august scepter]]'s [[Aug. 2nd: Find an Eleven-Leaf Clover Day|Clover Day]], and [[Eight Days a Week Pill Keeper]].)
* If you don't, consider instead taking [[astral energy drink|AED]]s so you can access [[Lucky Adventures]]
* If you don't have any of those options, consider instead taking [[astral energy drink|AED]]s so you can access [[Lucky Adventures]]


Astral equipment: possibly just skip?
Astral equipment: None of the usual good stuff works. The meager remainder:
* [[astral ring]] (acc): +25% mys, +20 sdmg, regen 4-6 MP
* [[astral ring]] (acc): +25% mys, +20 sdmg, regen 4-6 MP
* [[astral bludgeon]] (2H club): +25% mus, +15% crit, +20 wdmg
* [[astral bludgeon]] (2H club): +25% mus, +15% crit, +20 wdmg
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* [[Degrassi_Knoll#Friendly|Knoll]] signs: Bad. You save ~4500 meat on [[bitchin' meatcar|Desert]] access, but forfeit your [[Monster Aggravation Devices|Monster Aggravation Device]] ([[detuned radio]] is unusable) and easy [[Chez Snootée|food]]/[[The Gnomish Micromicrobrewery|booze]] source. ([[The Degrassi Knoll Bakery and Hardware Store|Cooking supplies]] are largely irrelevant.)
* [[Degrassi_Knoll#Friendly|Knoll]] signs: Bad. You save ~4500 meat on [[bitchin' meatcar|Desert]] access, but forfeit your [[Monster Aggravation Devices|Monster Aggravation Device]] ([[detuned radio]] is unusable) and easy [[Chez Snootée|food]]/[[The Gnomish Micromicrobrewery|booze]] source. ([[The Degrassi Knoll Bakery and Hardware Store|Cooking supplies]] are largely irrelevant.)
* [[Little Canadia|Canadia]] signs: Probably ideal. [[The Super-Secret Canadian Mind-Control Device|Bonus ML]] immediately available, a free [[logging axe]], and a guaranteed source of [[Chez Snootée|food]].
* [[Little Canadia|Canadia]] signs: Probably ideal. [[The Super-Secret Canadian Mind-Control Device|Bonus ML]] immediately available, a free [[logging axe]], and a guaranteed source of [[Chez Snootée|food]].
*** [[The Platypus|Platypus]]: +mus exp, +5 fam wt, [[Big Smile of the Platypus|"Big Smile"]] gives +5 fam exp/fight
** [[The Platypus|Platypus]]: +mus exp, +5 fam wt, [[Big Smile of the Platypus|"Big Smile"]] gives +5 fam exp/fight
*** [[The Opossum|Opossum]]: +mys exp, +5 adv/day from food
** [[The Opossum|Opossum]]: +mys exp, +5 adv/day from food
*** [[The Marmot|Marmot]]: +mox exp, +1 res all
** [[The Marmot|Marmot]]: +mox exp, +1 res all
* [[The Gnomish Gnomad Camp|Gnome]] signs: An option if you are short on [[The Gnomish Micromicrobrewery|booze]] options (see the Turngen section below).
* [[The Gnomish Gnomad Camp|Gnome]] signs: An option if you are short on [[The Gnomish Micromicrobrewery|booze]] options (see the Turngen section below).
*** [[The Wombat|Wombat]]: +mus exp, +20% meat
** [[The Wombat|Wombat]]: +mus exp, +20% meat
*** [[The Blender|Blender]]: +mys exp, +5 adv/day from booze, [[Big Smile of the Blender|"Big Smile"]] gives +50% booze
** [[The Blender|Blender]]: +mys exp, +5 adv/day from booze, [[Big Smile of the Blender|"Big Smile"]] gives +50% booze
*** [[The Packrat|Packrat]]: +mox exp, +10% items, [[Big Smile of the Packrat|"Big Smile"]] gives +50% meat
** [[The Packrat|Packrat]]: +mox exp, +10% items, [[Big Smile of the Packrat|"Big Smile"]] gives +50% meat


==Class Selection==
==Class Selection==
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**[[glass of raw eggs]] (size-1 epic) is sometimes received from [[Boxing Daycare (Lobby)]]
**[[glass of raw eggs]] (size-1 epic) is sometimes received from [[Boxing Daycare (Lobby)]]
**Pulls (softcore):
**Pulls (softcore):
***[[gallon of milk]] (size-15 awesome, comes with a mild debuff)
***[[gallon of milk]] (size-15 awesome, comes with a mild-but-longlasting [[Feeling Queasy|debuff]])
***[[roasted vegetable of Jarlsberg]] (size-2 epic, 30-turn +100% item buff, untradeable so must be created before ascending)
***[[roasted vegetable of Jarlsberg]] (size-2 epic, 30-turn +100% item buff, untradeable so must be created before ascending)
***[[roasted vegetable focaccia]] (size-2 epic, +10 fam xp buff, untradeable so must be created before ascending)
***[[roasted vegetable focaccia]] (size-2 epic, +10 fam xp buff, untradeable so must be created before ascending)
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* Using items: inv_use.php calls are blocked for non-G items. [[combat lover's locket]] instead calls inventory.php?reminisce=1, so its reminisces still function.
* Using items: inv_use.php calls are blocked for non-G items. [[combat lover's locket]] instead calls inventory.php?reminisce=1, so its reminisces still function.
* Equipment: Hardcoded (basically meaning "unique") enchantment effects still function, regardless of item name. This includes the [[survival knife]] (from the [[MayDay™ contract]])
* Equipment: Hardcoded (basically meaning "unique") enchantment effects still function, regardless of item name. This includes the [[survival knife]] (from the [[MayDay™ contract]])
* Workshed: Asdon Martin was the shed in Standard when this path was current, and its combat skills and buffs are almost all G-friendly, but the workshed update (which automatically uninstalls your shed on ascension) rendered it useless until it's name was updated. Currently only the [[Asdon Martin keyfob (on ring)]] and [[Little Geneticist DNA-Splicing Lab]] can be used.
* Workshed: Asdon Martin was the shed in Standard when this path was current, and its combat skills and buffs are almost all G-friendly, but the workshed update (which automatically uninstalls your shed on ascension) rendered it useless, until its name was later updated to shoehorn in a G. Currently only the [[Asdon Martin keyfob (on ring)]] and [[Little Geneticist DNA-Splicing Lab]] can be used.


== Advice Circa 2023 ==
== Advice Circa 2023 ==
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* +100%: [[Song of the North (effect)|Song of the North]] (10 turns), from the Dreadsylvania [[Seal Clubber|SC]]/[[Accordion Thief|AT]] cross-class skill
* +100%: [[Song of the North (effect)|Song of the North]] (10 turns), from the Dreadsylvania [[Seal Clubber|SC]]/[[Accordion Thief|AT]] cross-class skill
* +100%: [[Pretending to Pretend]] (30 turns), from one of the [[The Castle in the Clouds in the Sky (Ground Floor)|Castle GF]] noncoms
* +100%: [[Pretending to Pretend]] (30 turns), from one of the [[The Castle in the Clouds in the Sky (Ground Floor)|Castle GF]] noncoms
* +50%: [[Billiards Belligerence]] (10 turns), from the [[Clan VIP Lounge|VIP]] [[A Pool Table|Pool Table]] (IOTM)
* +50%: [[Billiards Belligerence]] (10 turns), from the [[Clan VIP Lounge|VIP]] [[A Pool Table (VIP Lounge)|Pool Table]] (IOTM)
* +50%: [[Feeling Punchy]] (10 turns), from the [[Punching Potion]], dropped when the [[SongBoom™ BoomBox]] (IOTM) is set to "These Fists Were Made for Punchin"
* +50%: [[Feeling Punchy]] (10 turns), from the [[Punching Potion]], dropped when the [[SongBoom™ BoomBox]] (IOTM) is set to "These Fists Were Made for Punchin"
* +50%: [[Boxing Day Breakfast]] (50 turns), from [[glass of raw eggs]] (size 1 epic quality food, untradeable), acquired from your [[Boxing Daycare (Lobby)|Boxing Daycare]] (IOTM)
* +50%: [[Boxing Day Breakfast]] (50 turns), from [[glass of raw eggs]] (size 1 epic quality food, untradeable), acquired from your [[Boxing Daycare (Lobby)|Boxing Daycare]] (IOTM)

Latest revision as of 17:42, 7 August 2025

This guide will provide some additional information to aid with a G-Lover ascension.


Pre-run Considerations

If you aren't coming into this path with a pile of toys, it's going to be difficult, but some preparation will go a long way!

Familiars:

  • -CF: Disgeist
  • +Item%: Basic/elemental fairies work. Strictly better options include Gelatinous Cubeling (faster DD), Slimeling (restores MP, steals equipment), and Jumpsuited Hound Dog (1.25x weight multiiplier; +CF).
  • +Meat%: No budget leprechaun options, unless you count Pet Cheezling with its equipment (which gives a flat ~ +60% meat).
  • +Stats: Smiling Rat / Grinning Turtle are volleyballs. Basic Sombrero also works.
  • Survival: Basic Ghuol Whelp, or the strictly better Pet Cheezling (bonus weight for Saucerors; +meat equipment). Twitching Space Critter is a stench starfish.
  • Towerkilling: Sludgepuppy (attacks 3x/round) and Magic Dragonfish (+spell damage%)
IOTM familiars

Gardens: Most are hobbled! Effective daily yields are as follows:

Item prep: If doing hardcore, consider trying to borrow a Camp Scout backpack to provide some passive regen. (Simply having the backpack sitting in Hagnk's will cause the CSA fire-starting kit to eventually appear, while in HC.) Time-twitching toolbelt is another borrowable quality-of-life toy, though this is a more straightforwardly simple +15 attr accessory.

For softcore, several notable pull options must be prepared beforehand, since they cannot be simply purchased (into Hagnk's) from the mall:

Other base prep that's even more important here:


Valhalla Options

Astral consumables:

Astral equipment: None of the usual good stuff works. The meager remainder:

Moon Sign Selection (note that you cannot tune to a 2nd moon sign):

Class Selection

Muscle Classes
Mysticality Classes
Moxie Classes

Turngen

Generating a reasonable number of turns can be a struggle, and is worth considering beforehand in order to pick the most appropriate moon sign, and (for softcore) prepare some un-mallable pulls.

Quest Progression

Notable exceptions to the G restriction

  • Skills: Passive skills function normally (though Mafia may not recognize this; consider acquiring a talking spade to check your modifiers). Tome/Libram/Grimoire skills are castable via the Mystical Bookshelf page.
  • Consumption: Food/booze that never enters your inventory often skips past the G-filter and can be consumed regardless of its stated name. E.g., everything in Chez's/Micromicrobrewery (including the random dailies), everything in the VIP Hot Dog Stand/Speakeasy, and tiny stillsuit's distillate.
  • Using items: inv_use.php calls are blocked for non-G items. combat lover's locket instead calls inventory.php?reminisce=1, so its reminisces still function.
  • Equipment: Hardcoded (basically meaning "unique") enchantment effects still function, regardless of item name. This includes the survival knife (from the MayDay™ contract)
  • Workshed: Asdon Martin was the shed in Standard when this path was current, and its combat skills and buffs are almost all G-friendly, but the workshed update (which automatically uninstalls your shed on ascension) rendered it useless, until its name was later updated to shoehorn in a G. Currently only the Asdon Martin keyfob (on ring) and Little Geneticist DNA-Splicing Lab can be used.

Advice Circa 2023

Mr. Store Items (At Time Of Standard)

The functionality of many Mr. Store items have been impacted by the dependence on Gs, rendering some especially important, while some others become greatly inhibited as a result.

Note that this list only includes items that are in standard at the time when this challenge was restricted as such.

IOTMs


  • Clan VIP Lounge key - It still remains effective, but some of the more recent furniture additions have lost some of their effectiveness.
  • Rockin' Robin - This IotY does not function at all in this challenge path.
  • Optimistic Candle - This IotY does not function at all in this challenge path.
  • Garbage Fire - Although the burning newspaper is still usable to provide some decent equipment (all of which are usable due to being burning), none of the consumables are usable.
  • KoL Con 13 snowglobe - Although unreliable, you may get lucky and get some good food/booze, which can be hard to come by in hardcore. The minor substat bonuses don't hurt either, especially since there aren’t many good choices for off-hand items.
  • Potted tea tree - While the path is under Standard restrictions, tea is not usable, but autoselling the tea from shaking is good for 90 Meat per day.


Functional Sources of Specific Enchantments

(Sorted with the more accessible options listed first)

Combat Frequency

-Combat:

+Combat:

Monster Level
Item Drops
Meat Drops
Sleaze Damage
Blech House variables

Weapon Damage (Percent), for the muscle path:

Spell Damage (Percent), for the myst path:

Sleaze Resistance, for the mox path:

  • [TO DO]

Softcore Pulls

While most pulls that work for softcore speed ascension strategies remain viable, there are some particular pulls that are ideal to cover some of G-Lover's deficits.

Ascension Strategy
Rankings: HC Skills - HC Familiars - HC IotMs
General: Class selection - Familiar usage - Lucky adventures
Paths: BHY - Fist - AoB - BI - ZS - AoJ - BIG! - KOLHS - CA2 - AoSP - SS - HR - Picky - Ed - Random - AoWoL - Source - NA - GN - LtA - L.A.R. - PF - G-Lover - DD
Additional Paths: DG - 2CRS - KoE - PotP - LKS - GG - Y,Robot - QT - WF - GY - JM - FotD
IotMs: Tomes - Faxing - Copying - YR - Garden - Correspondent - Workshed - Tea party - Florist